|New Arcadian Republic Land and Air Forces|
The New Arcadian Republic
Defense, offense, and expansion of land and air assets.
The New Arcadian Republic operates a wide variety of forces capable of fighting on land and in the air. These troops are highly trained and operate some of the most advanced equipment, making them extremely formidable opponents.
Description of Unit Types
The ACA forms the backbone of NAR land forces, with everything from Light Infantry forces to heavily armored tanks.
The Infantry Corps forms the backbone of the army, and is where the majority of NAR forces lie. They are well drilled, well trained, and work well as a unit. Typically they march to their locations, but if available, they will take boat, plane, or vehicle transportation.
Motorized Infantry Corps
The Motorized Infantry Corps are the fast attack arm of the army. They use rapid transportation to get to and from the battle quickly, and are perfectly suited for breakthrough attacks, flanking maneuvers, scouting and reconnaissance, and hit-and-run tactics. They are almost always transported using lightly armored trucks, jeeps, and other fast vehicles, and typically are escorted by faster armored vehicles, like light tanks.
Mechanized Infantry Corps
The Mechanized Infantry Corps are often times known as the "Steamroller", due to their slow, but nigh on unstoppable attacks. Typically these are elite forces, trained to break through tough enemy installations, and hold them. They are usually carried into battle by heavily armored vehicles and IFVs, and are escorted by heavily armored "breakthrough" tanks, which feature thick armor and infantry-support guns.
The Cavalry Corps are the the heavy hitting, fast moving tank corps of the Army, equipped primarily with MBTs and SPGs. They can easily be called in to support infantry forces when they encounter enemy armor, and are typically mixed in with other regiments of troops.
The Artillery Corps, in recent years, has largely been regulated to defensive duties, as slow moving artillery and anti-aircraft pieces can't keep up with the speed of SPGs. They are deployed at key points to bombard enemy positions, or set up anti-air screens to clear the skies of enemy planes.
Executive GuardsThe Executive Guards are the most elite troops in the army. Similar to the German SF, they use only the most modern weapons and equipment, and employ the most effective tactics. They are sent in with the other army corps to provide extra push and an additional fear factor.
The NAF are the eyes, ears, and fists of the NAR, consisting of fighters, bombers, spy planes, and helicopters
Consisting of heavy bombers, the Bomber Corps can effectively deal with long rang threats with missiles and bombs. They are also responsible for deploying paratroopers with large cargo planes, and carrying supplies through the air.
The Fighter Corps is composed of fast, agile fighter planes, designed to repel air attacks, escort bombers, and perform close range ground support with light bombs and missiles.
The Helicopter Corps is designed to perform close range support for ground units by suppressing or destroying enemy forces with missiles, bombs, and machine guns. The Helicopter Corps also contains cargo helicopters for supply transport, as well as medical helicopters.
Made of high altitude stealth planes, the Spy Corps performs reconnaissance of enemy positions, gathering intelligence for high command.
Originally part of the NARNS, the NDM broke off to form its own branch. The NDM are considered to be Executive Guards, without the training. They are usually the first ones on the battlefield, causing chaos for the enemy before the main forces arrive. They are also deployed for special missions when Executive Guards are not available.
The main force of the NDM, Infantry Marines are some of the toughest soldiers out there, able to perform tasks just as well as specialized units.
Armored and Artillery Corps
With many tanks, cannons, AA guns, and other vehicles, the AaAC provides the heavy firepower and armor needed to get the job done.
Consisting of troops specially trained to be dropped out of planes with no fear, Paratroopers are some of the most fearless soldiers on the battlefield. Currently, some battalions of soldiers are being trained to use orbital drop pods for deployment.
The NDM operates a small air force, mainly for ground support, supply shipment, and troop deployment.
Along with its small air force, the NDM has a flotilla of small assault craft, speed boats, landing craft, and a few escorts, mostly used for beach landings.
|BSA-1 Imperial||AIF||Strategic Bomber||30||Bought from AIF|
|BS-2 Yam||Central Arcadia Air||Aerospace Bomber||10,000||Heavy payload|
|FS-1 Screeching Terror||Central Arcadia Air||Aerospace Bomber||30,000||Fast, good at taking down enemy aircraft|
|IS-1 Xerxes||Central Arcadia Air||Light Aerospace Interceptor||15,000||Very fast, designed to destroy large planes like the Longsword|
|FA-2 Eagle||Colombia Weapons Stockpile||Atmospheric Fighter||35,000||Main on surface carriers|
|FA-3 Lightning Bolt||Various||Reconnaissance Fighter||25,000||Ideal for Recon and ground support|
|GBA-1 Raptor||Various||Gunship||2,500||Heavy missile payload|
|IS-2 Sword||Andromeda Aircraft Complex||
Heavy Aerospace Interceptor
|6,000||Main heavy aircraft|
|Type 1 Standard Rifle||Mandalore Arms Manufacturers||Rilfe||25,000,000||Main battle rifle|
|Type 1 Standard Carbine||Mandalore Arms Manufacturers||Carbine||12,000,000||Smaller and lighter|
|Type 1 Standard Pistol||Mandalore Arms Manufacturers||Pistol||50,000,000||Main sidearm|
|100cm/75 ADVNG Mk I||Mandalore Arms Manufacturers||Advanced Naval Gun||30||16-24 for use on NARNS Arcadia, 6-10 guarding Arcadia and other cities, 4 under testing|
|FV-1 Crusader||Gallian Empire||Main Battle Tank||1,250||Gifted from Gallia|
|FV-2 Urban Crusader||Gallian Empire||Main Battle Tank (Urban Warfare)||650||Gifted from Gallia|
|FV-3 Desert Crusader||Gallian Empire||Main Battle Tank (Desert Warfare)||650||Gifted from Gallia|
|ex-Delusion||Fighter||15,000||Design from Delusion|
|IS-3 Pendragon||ex-Delusion||Interceptor||15,000||Delsuion design|
|FS-5 Ixiom||ex-Delusion||Aerospace Fighter||15,000||Deslusion design|
|DS-3 Quorum||ex-Delusion||Aerospace DRONE (I GOT IT RIGHT NOW DOC)||30,000||Delusion design|
|IS-4 Despair||ex-Delusion||Interceptor||500||Delusion design|
Main Battle Tank
|FVH-5 Sloth||ex-Delusion||Hover Tank Destroyer||1,500||Delusion design|
|FVH-6 Cecil||ex-Delusion||Hover Heavy Tank||1,500||Delusion design|
|FVH-7 Greed||ex-Delusion||Hover Tank||1,500||Delusion Design|
|IFV-8 Goat||Borkadone Industrial||Infantry Fighting Vehicle||200||Able to be converted to mobile command base or transport|
|FV-9 Sherman||Borkadone Industrial||Main Battle Tank||200||
Cheap and easier to mass produce
|FV-10 Jackson||Borkadone Industrial||Main Battle Tank||50||Direct counter to Leopard 4A6|
|FV-11 Lee||Borkadone Industrial||Main Battle Tank||10||Most powerful and expensive MBT currently, TOP SECRET|
|FV-12 Antelope||Borkadone Industrial||Tank Destroyer||100||Extremely powerful main gun, good frontal armor|
|FV-13 Mosquito||Borkadone Industrial||Self-Propelled Gun||50||Very powerful howitzer|
The NAR operates several other groups of troops which range from supersoldiers, battle robots, to genetically modified superpilots.
Project Bellator I
|Project Bellator I|
Bellator I insignia.
Captain Andrew McNeilson
Project Bellator I (Latin for "warrior") is the most advanced super soldier program the NAR has funded yet. Participants go through a rigorous six month training course before even being selected for the program, and after selection, only 5% of participants even make it to the modification process.
Once selected, the "Bellators" receive high level genetic modifications, increasing their physical and mental attributes. They are similar to SPARTAN IIs regarding modifications.
Beyond their extreme training and modifications, "Bellators" receive the most advanced armor the NAR can offer. Their armor, nicknamed "Walking Bunkers," features not only extreme protection, but advanced jetpacks, HUD helmets, wrist mounted weaponry, and a custom weapons suite for each suit. Their suits are also powered, allowing even more strength, speed, and sharpness.
Part of their training, they receive intensive learning in many martial arts forms, from Karate, to Tak-Tao, the ancient and deadly form of martial arts practiced by the natives of Arcadia. Furthermore, they are taught a variety of combat skills, from extreme sharp shooting, assassination, under cover operation, learning to drive virtually any type of vehicle, learning over 10 different languages, tactics, and many, many more.
Bellator I Companies
Upon being accepted into the NAR, each member gets control of a company of 10 "Bellators."
- Company A
- Sergeant Zac 001 ( FlammeumDraco333 )
- Staff Sergeant Hannah 002
- Staff Sergeant Mason 003
- Soldier Matthew 004
- Soldier Jacob 005
- Soldier Tucker 006
- Soldier Christofer 007
- Soldier Faith 008
- Soldier Dartanyan 009
- Soldier Justin 010
- Company B
- Sergeant 011 ( Sit kitty citty )
- Staff Sergeant 012
- Staff Sergeant 013
- Soldier 014
- Soldier 015
- Soldier 016
- Soldier 017
- Soldier 018
- Soldier 019
- Soldier 020
- Company C
- Sergeant Arturo 021 ( Captain rudder guy Kevin1 )
- Staff Sergeant Stewart 022
- Staff Sergeant Jeannie 023
- Soldier Lane 024
- Soldier Katie 025
- Soldier Jim 026
- Soldier Cheryl 027
- Soldier Mario 028
- Soldier Marlon 029
- Soldier Joe 030
- Company D
- Sergeant Thomas 031 ( USS Zumwalt DDG 1000 )
- Staff Sergeant Jenna 032
- Staff Sergeant Alex 033
- Soldier Luigi 034
- Soldier Stephano 035
- Soldier Catherine 036
- Soldier Hiram 037
- Soldier Jackson 038
- Soldier Emma 039
- Soldier John 040
- Company E
- Sergeant 041 ( ProudAmerican1776 )
- Staff Sergeant 042
- Staff Sergeant 043
- Soldier 044
- Soldier 045
- Solider 046
- Soldier 047
- Soldier 048
- Soldier 049
- Soldier 050
- Company F
- Sergeant 051 ( Raymo111 )
- Staff Sergeant 052
- Staff Sergeant 053
- Soldier 054
- Soldier 055
- Soldier 056
- Soldier 057
- Soldier 058
- Soldier 059
- Soldier 060