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United Aerospace Command
UAC-Logo
The Insignia of the UAC

Country:

Unified Ceres Government

Allegiance

Constitution of the United Ceres Government

Motto:

Prótegat, defendere, et servire terrae

Commander:

President Brayden Carsten

Type:

Military of the UCG, Emergency Military Government

Personnel:

5,000,000

Automated Infantry:

5,000,000

Inner Colonies:

Ganymede, Callisto, Europa, Rhea, Triton, Majority of Luna (3/4), Mimas, Dione, Iapetus, Orbit of Io, multiple minor moons of Jupiter for mining operations, multiple minor moons of Saturn for mining operations, New Carthage (Island on Earth), Tribute (Island on Earth), Tantalus (Island on Earth), Asteroid Belt (4/5ths), Greeks (Trojans), Hilda Family (Trojans), Viery (Mars Quadrangle MC-18), Lábatlan (Mars Quadrangle MC-19), Eposz (Mars Quadrangle MC-10), Saviron (Mars Quadrangle MC-11)

Outer Colonies:

Eris, Dynsomia, Pluto, Charon, Tenelapis I, Tenelapis II, Tenelapis III, The Fissure (Tenelapis), Vent Gamma (Tenelapis, shared with the AIF), Caelmare I, Circumstance (Island on Caelmare) Haumea, 28978 Ixion (Ixion), 2012 VP113 (Renamed Harvest), (84522) 2002 TC302 (Renamed Charybdis) , (55637) 2002 UX25 (Renamed Madrigal)

Originally formed to counter the threat of the Prometheus Corporation, the United Aerospace Command is the military and armed forces of the Unified Ceres Government located on Ceres. Currently they are one of the strongest military forces in the Sol System, with a vast fleet and power. Their goal is to become a force to protect the Sol System - and their own interests - from exterior threats.

Organization

UAC High Command

Abbreviated as UACHIGHCOM, it is the highest operational command in the UAC, and is ultimately in charge of all personnel, equipment, and facilities used by the UAC. It is split into two different commands. All high ranking personnel report to HIGHCOM

Members of UAC High Command

The membership of UACHIGHCOM consists of a total of 20 members that work very closely to plan missions, set objectives, and ensure that there is no disputes over resources or the command hierarchy amongst the lower echelons. Top-level officers from every branch form the UAC Security Council of HIGHCOM. With headquarters at the planets Ceres and Earth, UACHIGHCOM has directed the strategy for the actions of the UAC since its very beginning, from combating rebel forces such as the Insurrectionists to the Earth-threatening war waged by the Prometheus Corporation. After the Sith attack on Ceres, the headquarters was relocated to the UACHIGHCOM Facility Bravo-6 in New Carthage.

UAC Unified Ground Command

Abbreviated as UNICOM, it is in command of all ground forces of the UAC, including the UAC Army, the UAC Marines, and the UAC Air Force. UNICOM's roles include, but are not limited to: disaster relief, infantry operations, search and reconnaissance, and other "ground pounder" duties. Special operations within the organization's oversight are coordinated by UNICOM's dedicated Unified Special Warfare Command. The Marine Corps' Orbital Drop Shock Troopers are an exception, as they are instead controlled by Naval Command's Naval Special Weapons Branch.

UAC Naval Command

UACNAVCOM is split into three commands; Fleet Command, or FLEETCOM, has oversight of ship deployment, mission structures, and space operations, including the transport of troops and naval fighter operations. Logistical Operations Command, or NavLogCom, oversees the construction, maintenance, and distribution of supplies and materiél, including ships, ammunition, replacement parts, and food. Naval Special Warfare Command, or NAVSPECWARCOM, and Naval Special Weapons (NAVSPECWEP) is responsible for all Naval special operations, including deployment of SPARTAN-II and SPARTAN-III super soldiers.

Office of Naval Intelligence

The Office of Naval Intelligence is the intelligence service of the UAC Navy. Overtly, the agency is merely the information gathering and analysis division of the UAC Naval Command. In reality, the operations of the Office of Naval Intelligence are far broader than simple intelligence gathering. The agency also uses subterfuge, deception, and manipulation in defense of humanity in order to accomplish its goals. Additionally, the Office of Naval Intelligence employs numerous special projects, such as the SPARTAN programs, Project: MJOLNIR, and the investigation of extra-terrestrial artifacts found by the UAC. ONI is technically subordinate to the UAC Naval Command. In practice, however, ONI's activities extend far beyond NAVCOM's oversight, and often receives mandates and directives from UACHIGHCOM itself.

Enrollment

Prerequisites

These are required before joining the UAC:

  1. A flying ship
  2. Basic understanding of roleplay and roleplay weapons

Application

Fill out in the comment section.

  1. Roleplay character name:
  2. Reason for joining:
  3. Ships contributing:
  4. Optional- Since this is a sci-fi-themed navy, what will the style of your ships be? (ex. Halo, Star Trek, etc.):

Rules

  1. Obey your superior officers.
  2. When attacking another navy, you must first obtain permission from the Fleet Admiral.
  3. The NYP will be followed and obeyed.
  4. No posting other people's ships.
  5. Keep your ships in your fleet.
  6. No mini Doomsday guns. (RP wise)
  7. We HIGHLY recommend you use the colors dark grey for your ship with white details. Stock light grey is fine, however.
  8. Only the Fleet Admiral can accept applications for recruitment. If the Fleet Admiral is not present, a vote can be made by the Admirals and Vice Admirals.
  9. If the Fleet Admiral is absent, he will assign an Admiral to command the fleet temporarily.
  10. The claiming of territory must be authorized by the Fleet Admiral.
  11. If attacked by a hostile force, the defending members may not attack without identifying the hostile force.
  12. If an enemy attacks when the Fleet Admiral is not present, his ships can be used in the fight.
  13. More rules coming!


  • Failure to comply with the rules will result in consequences in RP and out of RP.

Battle Tactics

These are the standard battle tactics of the UAC.

Standard Engagement

  1. Enter battle formation and begin launching fighters
  2. MAC salvo; any artillery and laser cannons will open fire to try and inflict extra damage
  3. Missile barrage at weakened ships
  4. Fighters engage
  5. Repeat
  • Order may change depending on battle.

Fighter Attack on UAC Installation

  1. Set any mines available to proximity detonation and deploy fleet
  2. Launch all fighter squadrons to engage enemy, with focus on fighters meant to bomb or damage infrastructure
  3. Use point defense systems on capital ships to down fighters if possible
  4. Repeat as needed
  • Order may change depending on situation, some steps may need to be skipped (ex: reconfiguring mines).

Ranks

Political power is only put into effect when the UAC is initiating martial law, or acting as the emergency government.

Fleet Admiral- Commander of the UAC, all officers report to him. If needed, he can pull ships from other fleets. Has political power.

Admiral- Second highest rank, all officers below report to him. If needed, ships can be pulled from other fleets with permission by the Fleet Admiral. Has political power.

Vice Admiral- All officers below report to him and follow his orders. Can command fleets. Has some political power.

Upper Rear Admiral- Has command over fleets, all commodores report to him. Has very little political power.

Lower Rear Admiral- Has command over fleets, all commodores report to him. Does not have political power.

Commodore- Can command fleets, but must listen to superiors. Does not have political power.

Captain- Lower rank, can only command a battle group. Does not have political power.

Commander- Lower rank, can only command 1-4 ships at a time. Does not have political power.

Lieutenant Commander- Lower rank, can only command 1-2 ships and perhaps an escort. Does not have political power.

Lieutenant- Lower rank, can only command one ship and two escorts. Does not have political power.

Members

Commander in Chief of the United Aerospace Command President Brayden Carsten:The third president of the Unified Ceres Government originating from the inner colony of Ganymede. A strong anti-communist, supporter of the UAC and civil rights. (USS Enterprise CVN-65)

Chief of Naval Operations Fleet Admiral Danforth Whitcomb: Current chairman of UACHIGHCOM. He is seen as a powerful figure in the UAC, having commanded HIGHCOM since its formation. He is well known for keeping a clean shave, and most UAC soldiers say there is never a whisker on his face. (USS Enterprise CVN-65)

Commander in Chief of the Office of Naval Intelligence Margaret Parangosky: Commander in Chief of the Office of Naval Intelligence, and one of the oldest UAC officials. She has a very strong and determined personality. She is quite calculating, never doing anything without a clear purpose and outcome. She recognizes that she has done questionable and even inhumane things during her career, but is confident that what she did allowed more people to survive than had she acted otherwise. (USS Enterprise CVN-65)

Head of Orbital Defenses Admiral James Zahn: A former AIF captain, James Zahn joined UAC after his ship was destroyed at the Battle of Earth. He decided he wanted in on the flying ship business after witnessing what Prometheus could do with their ships, so he resigned from the AIF and joined the UAC. ( Captain rudder guy Kevin1)

Vice Admiral Andrew Remington: A former AF commodore, he is an expert at hit and run tactics and was a pretty good tactical officer underneath Phantom. After the AF was crippled, he resigned and pursued his dreams for outer space. (Qapta1n)

Head of UAC Reconnaissance Corps Vice Admiral Maximilian Davenport: A former British sailor who is an expert at tactics. During the invasion of the Order, he realized that flying ships would be the key to success in the future. When the UAC was formed, he immediately enrolled. He has a gift for designing aerospace vessels and equipment. (Silver Spectre)

Head of ONI Section III Advanced Research Division, Vice Admiral Thyran Hawthorne A brilliant - but somewhat sadistic - scientist at the helm of ONI's Advanced Research program. more to come (Stuffn)

Vice Admiral William Merlin Caelum: TBA. (http://battleshipcraft-navies.wikia.com/wiki/User:Orion_Caelum)

Head of UAC Personnel Command Vice Admiral Andrew Bechowsky:

Head of Astrophysics Upper Rear Admiral Robert B Johnstan: Formerly part of the Royal Navy, he then turned towards the space age. Friends with Khoi Tran of the AIF and AFOH, he is timid and shy, but will fight for his navy. As his ships show, he is a huge fan of the Space Yamato anime.

Head of Weapons Development and Special Warfare Command Upper Rear Admiral Wolfram Kahlner: An experienced shipbuilder who supplies aerospace ships and space stations when needed to. (WolfgangBSC)

Head of UAC Medical Corps Upper Rear Admiral Christopher Pike: Former US captain. He is good at naval tactics and strategies. (Harmonmj13)

Captain Jacob Keyes: One of the most famed commanders of the UAC. Known by many as the one who made the "Keyes Loop," where Keyes commanded a Gorgon-class destroyer against two IRF light cruisers - and won. He currently commands the Halcyon-class cruiser Pillar of Autumn, a main ship for the SPARTAN-II program. (USS Enterprise CVN-65)

Commander Miranda Keyes: The daughter of Captain Jacob Keyes. Like her father, she is one of the UAC's bravest officers, having participated in many battles in many ships. She commands the Charon-II-class Battleship In Amber Clad. (USS Enterprise CVN-65)

Commander Herbert Walker: Commander of the UAC Ronald Reagan, the flagship of the Tenelapis Fleets. (USS Enterprise CVN-65)

Catherine Elizabeth Halsey, MD, PhD: The Director of the UAC Department of Technology. Not as well known for being the backbone of many of the UAC's developments in technology, including the SPARTAN-II program, as some say she should be. Her intelligence is unquestionable by many UAC officials, earning respect by hundreds in the armed forces. (USS Enterprise CVN-65)

Lt. Commander Wedge Antilles: Commanding pilot of Wraith Wing, and one of the best fighter aces in the UAC. He is incredibly skilled, and can down a Longsword using only a training craft. His preferred fighter is the Rapier, but he is lethal in just about any aircraft. ( Captain rudder guy Kevin1)

Captain James Gregory Cutter: A captain well respected by his crew, and one with over twenty years of military service. Cutter is the current commanding officer of the command ship UAC Infinity, the flagship of the Home Fleet stationed at New Carthage. (Harmonmj13)

Political Relations

Coalitions

Corporations

Alliances

Non-Aggression Pacts

None

Trade Relations

Territory, Colonies and States

Bold: States

Inner Colonies

Earth

  • New Carthage
  • Tribute
  • Tantalus
  • Luna

Mars

The states of Mars are not divided by quadrangle, but listed on which quadrangle a majority of the state is in.

  • Viery
  • Lábatlan
  • Eposz
  • Saviron

Asteroid Belt

4/5 of the Asteroid Belt area is under UAC control.

  • Ceres (Capital)

Other Locations

  • Greeks Asteroid Group (Shared with the AIF)
  • Hilda Family Asteroid Group

Jupiter

The UAC has total control over the Jupiter area.

  • Europa
  • Callisto
  • Ganymede
  • Io (Orbital Structures)

Saturn

  • Rhea
  • Mimas
  • Dione
  • Iapetus

Neptune

  • Triton

Outer Colonies

Trans-Neptunian Objects

  • Pluto
    • Charon
  • Eris
    • Dysmonia
  • Haumea
  • 28978 Ixion (Ixion)
  • 2012 VP113 (Renamed Harvest)
  • (84522) 2002 TC302 (Renamed Charybdis)
  • (55637) 2002 UX25 (Renamed Madrigal)

Tenelapis

  • The Fissure
  • Tenelapis I
  • Tenelapis II
  • Tenelapis III

Caelmare

  • Circumstance
  • Caelmare I

Ground Forces

The UAC Ground Forces are some of the most highly trained and effective forces in the Sol System, with a large arsenal of weapons, vehicles, and materials provided to them.

Weaponry

Compared to other navies, the UAC's unique weapon arsenal is rather small. Only one or two types of a specific design (SMG, assault rifle, etc.) are produced. There are also many different weapons in weapons development.

Pistols

Submachine Guns

Assault Rifles, Carbines, and Rifles

Assault Rifles
Rifles
Carbines

Battle Rifles

Machine Guns

Light Machine Guns
Heavy Machine Guns

Sniper Rifles

Shotguns

Heavy Weaponry

Other

Vehicles

There is a very large variety of UAC vehicles, ranging from main battle tanks to ATVs.

Light Vehicles

Armored Fighting Vehicles

Hover Tanks

Aircraft

Battle Robots

Weapons

Spectre robots are given their own types of weaponry that are quicker to produce then standard UAC weapons and commonly do not have the common attributes of a standard UAC weapon.

UAC Army

The UAC Army is a branch of the UAC Military primarily responsible for land-based military operations. They launch offensive operations from land bases against land-based targets and are used in capturing and establishing control over UCG-held territory. The UAC Army frequently patrols on UAC colonies.

UAC Air Force

The UAC Air Force is an aerial division of the UAC Military along with the UAC Army, Navy, and Marine Corps. The UAC Air Force serves as an aerial defense and support force, primarily deploying from UAC Navy vessels or from terrestrial airbases.

UAC Marine Corps

The United Aerospace Command Marine Corps is a branch of the UAC Military, responsible for conducting land-based expeditionary combat operations using the mobility provided by the UAC Navy to rapidly deliver forces. Marines are also charged with the defense of Navy vessels and installations from hostile forces.

Orbital Drop Shock Troopers

A sub division of the UACMC, the Orbital Drop Shock Troopers are used for special operations, and when landing craft can not be used. ODSTs are dropped from orbital insertion pods from a UAC ship to the surface. Given the nickname "helljumpers" due to the high chance of death while entering the atmosphere, they are known as the best of the best, only outmatched by the SPARTAN-IIs and possibly the BRD-01 Spectre Battle Robot.

ONI Security

ONI Security is the security force for the UAC's Office of Naval Intelligence. ONI Security is comprised mainly of recruited Army and Marine candidates. Their alignment is under the UAC Navy, and jurisdictionally under the Naval Special Warfare group, which allows them some autonomy under ONI's management. Aside from security for ONI, they are used for maintaining authority in operations inside the UCG, given the nickname as the "secret police" by other branch officials and soldiers. They are well trained, on par with ODSTs, and are given some of the UAC's most advanced technology.

UCG: Law Enforcement

Although it is mainly under the authority of the Unified Ceres Government, the UAC takes control of law enforcement during times when they assume control of the government.

Vehicles

UAC Department of Technology

-Note in RP, these are classified, unless stated so-

Developments in Technology

Tier I Technologies

Magnetic Accelerator Cannon: A coilgun designed to accelerate a tungsten-ferrous projectile at incredible speeds to penetrate enemy warship armor

Particle Beam: Given by the Enceladus Aerospace Fleet during trade, currently being used on capital warships and hover tanks

Warp/Slipspace Disruptor: Given by the Enceladus Aerospace Fleet during trade, the device shunts a vessel out of slipspace or warp.

Artificial Intelligence: Creation of Sentient "Smart" AIs and "Dumb" AIs have been in created.

Super Soldiers: The SPARTAN-I and SPARTAN-II programs have been made, only the SPARTAN-II program has been a success, along with the new SPARTAN-III program

Semi-Powered Infiltration Armor: Though at the Mark I variant, it is a cheaper variant of the SPARTAN-II and III's MJOLNIR armor, and more focused on stealth, agility, and tactics.

Advanced Electronic Warfare: Given by the ANF during trade, used in conjunction with artificial intelligences

Nanotechnology: Nanobots are capable of creating structures and making materials in fine detail and quality. They are also capable of helping in construction of ships, and even able to repair parts of armor and equipment in combat (only given to capital ships)

Antigravity: Utilized in ground vehicles, specifically hovertanks

Antimatter: Currently being collected for prototype reactor systems

Sublight Drives: Continental-Fusion Sublight drives are licensed sublight engine systems given by the Enceladus Aerospace Fleet during trade

Warp/Slipspace Rupture Detectors: Being Installed with the warp disruptors to detect warp and slipspace signatures

Micro-Jump System: Installed on slipspace drives, allows ships to make a micro jump, but can only be used every few minutes or so due to stress placed on the slipspace drive. Constant use can lead to the ship being, as stated by most scientists to be "Teleported to oblivion"

Laser weaponry: Almost all warships utilize laser systems unless specified

Terraforming:

Flash Cloning: Used to replicate organs, blood, tissue, etc. Mainly used for medical purposes, but unable to clone an entire human being

Omnidirectional Maneuvering Thrusters: Only able to be effectively used on smaller ships.

Tier II Technologies:

Optical Cloaking Systems: UAC Prowlers are currently outfitted with these devices.

Tier III Technologies:

Project Hivemind (Advanced Hull Construction and Regulation Nanotechnology) In development by Thyran Hawthorne

Tractor Beams: In development by Vice Admiral James Zahn

Telepedos: Inadvertently discovered in an attempt to destroy an ice cloud

Technology Considered to be Developed

Improved Railguns

FTL Communication

Antimatter Weaponry, incl. Missiles

Magnetic Accelerator Cannons

One of the most common weapons in the UAC, there are multiple types used by them. Each using slugs for ammunition. These are basically massive coilguns that propel shells at extremely high speeds, heavily relying on the kinetic force of the shell to do the damage. All MACs above MK-2 are classified in terms of design. The UAC commonly sells the MK-1 and MK-2 to friendly nations and navies unless in an emergency where more weapons are needed.

Types of Ammunition

Tungsten Slug: The most common type of ammunition

Tungsten Slug with Depleted Uranium: The second most common. Used while targeting vital parts of an enemy ship

Tungsten Slug with Explosive Tip: Very rare, used when targeting weakened parts of a ship, or attempting to damage the enemy armor.

MAC Types

MK .50 MAC: The same size as a MK-1 MAC, however, it is much cheaper to produces and should be implanted very small vessels. It's magazine comes in various sizes, from 2 rounds to 6 rounds, a full reload can take from 5-7.5 minutes. It also has the ability to charge the MAC round, holding it in the barrel longer, but this damages the barrel.

MK-1 MAC: The first MAC ever constructed. Can fire one round every 5 minutes. Can be modified to recycle energy to fire a 3 round burst, but has longer reload time of 15 minutes.

MK-2 MAC: Most commonly seen on light and some heavy cruisers. Commonly seen on heavy warships in groups of two. Has a reload time of 15 minutes

MK-3 MAC: Seen on super-heavy cruisers and battlecruisers. Has a reload time of 22.5 minutes.

MK-4 MAC: Seen on battleships, battlecruisers, and even heavier ships. Has a reload time of 30 minutes

MK-5 MAC: Used on orbital defense platforms. Very powerful, and has the same 30 minute reload time as MK-4

MK-6 MAC: Seen on capital warships like UAC Athens and Eion. Extremely powerful with a 30 minute reload time.

UAC Navy: SPARTAN-II Program

SPARTAN-II Program
SPARTAN-II Insignia
The Insignia of the SPARTAN-II Program

Leader:

Fleet Admiral Preston J. Cole

Type:

Naval Division

Size:

300

The SPARTAN-II Program is the UAC's second attempt at making super soldiers to counter the Prometheus Naval Corporation's massive army. After the failed ORION Project, the UAC looked into a second program.

SPARTAN-IIs candidates are selected and go under augmentation procedures using biochemical and biomechanical manipulations to make them more effective in combat. Along with that, they are given the MJOLNIR armor, a form of powered assault armor capable of increasing strength, reflexes, and durability of the already augmented soldiers. Due to the extreme costs of the armor, and augmentation process, only 300 SPARTAN-IIs were able to enter service with the UAC. High ranking officials from Fleet Admirals to Rear Admirals in the UAC are allowed to utilize their own SPARTAN-II team, though all SPARTAN-IIs report to the Fleet Admiral.

SPARTAN-II

A SPARTAN-II in Mark V MJOLNIR Armor

SPARTAN-II Fireteams

Each SPARTAN-II Fireteam consists of a commanding SPARTAN-II and four other SPARTAN-IIs

Red Team

Commander:

Members:

  • Petty Officer First Class Julian-118
  • Petty Officer First Class Kyle-033
  • Petty Officer Second Class Biggs-157
  • Petty Officer Second Class Elim-177

Blue Team

Commander:

  • Master Chief Petty Officer Travis- 036 (Qapta1n)

Members:

  • Petty Officer First Class Luke-073
  • Petty Officer First Class Blake-089
  • Petty Officer Second Class Jacob-001
  • Petty Officer Second Class Hank-026

Green Team

The first SPARTAN-II team officially formed by the UAC. One of the most "balanced" teams, it has seen many engagements against the Imperial Rebel Front and will soon see many more

Commander:

Members:

  • Petty Officer First Class Jackson-004
  • Petty Officer First Class Kelly-087
  • Petty Officer Second Class Thompson-134
  • Petty Officer Second Class Kurt-051

Orange Team

Commander:

Members:

  • Petty Officer First Class Mark-035
  • Petty Officer Second Class Raymond-104
  • Petty Officer Third Class Clark-259
  • Petty Officer Third Class Klud-072

Brown Team

Commander:

Members:

  • Petty Officer First Class Carter-258
  • Petty Officer Second Class Catherine-300
  • Petty Officer Second Class Emile-234
  • Petty Officer Third Class Jun-226

Team Gamma

Commander:

Members:

  • Petty Officer First Class Camden-142
  • Petty Officer Second Class Alex-162
  • Petty Officer Second Class Frederick-183
  • Petty Officer Third Class Colt-137

Lavender Team

The first SPARTAN-II team to have specially modified MJOLNIR Mark V armor.

Commander:

Members:

  • Petty Officer First Class Petra-246
  • Petty Officer First Class Andrew-075
  • Petty Officer Second Class Sarah-039
  • Petty Officer Second Class Charlotte-215

SPARTAN-II Special Warfare Groups

Gray Team

A Special Warfare Group in the SPARTAN-II Program. Compared to the other Spartan-IIs, such as the conceptually similar Black Team, Gray Team's training placed additional emphasis on individual thought and action. This made them suitable to execute and survive covert missions deep behind enemy lines with no support from friendly units. Their assignments focused on disruption of enemy operations followed by a stealthy extraction. Commander:

  • Petty Officer Jai-006

Members:

  • Petty Officer Adriana-111
  • Petty Officer Mike-120

Fireteam Black

Fireteam Black, often referred to as Team Black or Black Team, was an unconventional warfare unit of nine SPARTAN-II supersoldiers who reported directly to the Office of Naval Intelligence, unlike their Naval Special Weapons comrades. There are two divisions to the Fireteam.


Fireteam A

Commander:

Members:

  • Petty Officer First Class Johann-098
  • Petty Officer Second Class Rolf-067
  • Petty Officer Second Class Heinrich-088
  • Petty Officer Third Class Franz-063
Fireteam B

Commander:

  • Master Chief Petty Officer Margaret-053

Members:

  • Petty Officer Roma-143
  • Petty Officer Otto-031
  • Petty Officer Victor-101

UAC Navy: SPARTAN-III Program

SPARTAN-III Program
III
The Insignia of the SPARTAN-III Program

Leader:

Fleet Admiral Preston J. Cole

Type:

Naval Division

Size:

7200

Designed as a more numerous SPARTAN program , the SPARTAN-III Program is designed to allow a more common super soldier in the UAC. Each month 500 candidates are selected to enter the program. Like its predecessor, augmentations are used, but are 50% weaker then a SPARTAN-II to have a more cost effective augmentation process. Due to this, the UAC is able to field more SPARTAN-IIIs, despite the MJOLNIR armor that they utilize has the same costs as the SPARTAN-II program.

Compared to SPARTAN-IIs which are deployed in teams, SPARTAN-IIIs are usually deployed en-masse to a location to overwhelm the enemy when even the elite ODSTs are unable to handle the situation. Armor of the SPARTAN-IIIs is similar to the SPARTAN-IIs, only a more updated variant of the MJOLNIR Mark V is used for them.


SPARTAN-III Companies

SPARTAN-IIIs are arranged in companies, each with 300 SPARTAN-IIIs in them

Alpha Company: Dispatched to New Carthage

Beta Company: On Standby

Gamma Company: Dispatched to New Carthage

Delta Company: Dispatched to New Carthage

Epsilon Company: On Standby

Zeta Company: Dispatched to Tribute

Eta Company: Dispatched to Tribute

Theta Company: Dispatched to Tribute

Iota Company: Sent to defend UAC facilities at Ceres

Kappa Company: Sent to defend UAC facilities at Ceres

Lambda Company: Sent to defend UAC facilities at Ceres

Mu Company: Sent to defend UAC facilities at Ceres

*Nu Company: Sent to defend UAC facilities at Ceres

*Xi Company: Sent to defend UAC facilities at Eris

*Omicron Company: Sent to defend UAC facilities at Eris

*Phi Company: Sent to defend UAC facilities at Mars

*Rho Company: Sent to defend UAC facilities at Mars

*Sigma Company: On standby

*Tau Company: On standby

*Upsilon Company: On standby

*Phi Company: On Standby

*Chi Company: On Standby

*Psi Company: On standby

*Omega Company: On standby

* means the usage of Semi-Powered Infiltration Armor in that company

UAC Navy: Weapon Arsenal

There are several different weapons used on star fighters, and warships in the UAC Navy.


40mm Ventral Rotary Cannon: A high powered rotary cannon on Rapier-class fighters.

50mm Rotary Cannon: A high powered rotary cannon mounted on the Longsword-class interceptors up to the D variant.

70mm Rotary Cannon: A high powered rotary cannon mounted on Longsword-class interceptors on the E variant.

110mm Rotary Laser: A gatling laser mounted on Longsword-class Interceptors past the F variant

120mm Ventral Autocannon: A high powered autocannon used on Longsword-class interceptors that can be lowered from the fuselage.

12.7cm Point Defense Gun: A point defense gun used for AAA, and has a fairly high fire rate

AAA Helix Point Defense Railgun: A high powered fast firing AAA railgun, used against fast moving aircraft

Archer Missile: A vacuum rated missile, stored in pods around the ship

Lancet Anti-Fighter Missile: A small vacuum rated missile, used on the Rapier and Dauntless II

Nuclear Weapons Arsenal

Compared to other factions, the UAC has a amount of nuclear weaponry, only used for last resort, or if needed. They can only be authorized for use by a member of HIGHCOM, or an officer ranking Vice Admiral or above when the UAC is given power. When the Unified Ceres Government is in power, nuclear weapon usage must be authorized by the President. Currently, UACHIGHCOM has banned the usage of nuclear weapons on non-military targets.

Nuclear Weapons

Shiva III-class Nuclear Missile: A 80MT nuke, almost never used in combat, unless the situation is dire, and is commonly used for self defense. They are mounted on MCMs

Hyperion-class Nuclear Missile: A 10MT nuclear missile designed to replace the role of the original Shiva-class nuclear missile.

HAVOK III-class Nuclear Missile: A 30MT warhead, also mounted on MCMs, and is also rarely seen in combat. Almost never used by the UAC due to the dangers it can bring.

HORNET-class Nuclear Mine: A 1MT mine that can be deployed for defensive purposes, and can easily destroy a ship upon direct contact. Can use the same hull as a normal mine

Fenris III-class Nuclear Missile: A 50KT nuclear missile used for destroying asteroids on dangerous collision courses to UAC colonies.

Fury-II-class Tactical Nuclear Warhead: A 100T nuclear device, essentially 1.5x the size of a football, can easily be used in the middle of combat

Fleets

The UAC is divided into fleets, with an officer commanding it.

Cole's Fleet

Corvettes

Class Ship Type Builder/Operator # Of Ships Active Other Notes
Glacier-class Corvette Preston J. Cole 350 -Production Ceased- Used for convoy escort and raiding
Prowlers
Class Ship Type Builder/Operator # Of Ships Active Other Notes
Winter-class Prowler Preston J. Cole 200 -Production Ceased- Has cloaking systems, many scanning systems, electronic warfare, and laser-based defense weaponry

Frigates

Class Ship Type Builder/Operator # Of Ships Active Other Notes
Cassandra-class Heavy Frigate Preston J. Cole Decommissioned Has a hanger bay on the bottom, allows transport of troops and supplies
Vigilant-class Light Frigate Preston J. Cole 70 -Production Ceased- Used in AA, ASW, and Anti Missile
Berlin-class Heavy Frigate Preston J. Cole 100 -Production Ceased- Has multiple laser systems, missiles, and air defense
Strident-class Heavy Frigate Preston J. Cole 135 Has an MK-3 MAC
Paris-class Heavy Frigate Preston J. Cole None New MAC design under development for class

Destroyers

Class Ship Type Builder/Operator # Of Ships Active Other Notes
Gorgon-class Heavy Destroyer Preston J. Cole 200 Carries two MK-2 MACs, provides support with missile systems, lacks air defense systems
Pluto-class Heavy Destroyer Preston J. Cole 20 Carries over 100 MCMs, used for support

Cruisers

Light Cruisers
Class Ship Type Builder/Operator # Of Ships Active Other Notes
Contended-class Light Cruiser Preston J. Cole Decommissioned Uses a "honeycomb" super structure, allowing it to fight until 90% damage
Contendor-class Light Cruiser Preston J. Cole Decommissioned Uses a "honeycomb" super structure, allowing it to fight until 90% damage
Pillar of Autumn Light Cruiser Preston J. Cole 1 Has a modified MK-2 MAC, over 544 missiles, modified engine, and other equipment. Is a one-of-a-kind.
Mercury-class Light Cruiser Preston J. Cole 90 -Production Ceased- Based off of IRF designs
Venus-class Light Cruiser Preston J. Cole 101 -Production Ceased 530 secondaries inspired by PCAV designs
Heavy Cruisers
Class Ship Type Builder/Operator # Of Ships Active Other Notes
Plataeae-class Heavy Cruiser Preston J. Cole Decommissioned Contains heavy armor, does not have "honeycomb" super structure
Valiant-class Super-Heavy Cruiser Preston J. Cole 100 -Production Ceased- UAC Everest of this class is Cole's flagship, it is also the UAC's first vessel to carry a MK-3 MAC
Theta-class Heavy Cruiser Preston J. Cole 75 Very effective in support roles, is much more effective in atmosphere compared to other UAC ships.
Zeta-class Cruiser 87 Very effective in support roles, is much more effective in atmosphere compared to other UAC ships.
Neptune-class Arsenal Ship/Heavy Cruiser Preston J. Cole 50 Carries 261 MCMs, cannons can fire massive flak shells.
Halcyon Cruiser Whitcomb 6 Has multiple 2040mm lasers, several 53cm guns, 12.7cm point defense network, an MK-7 MAC, and an 8 fighter complement.

Battlecruisers

Class Ship Type Builder/Operator # Of Ships Active Other Notes
Ceres-class Battlecruiser Preston J. Cole Decommissioned Carries 63 MCMs
Dawn Under Heaven-class Battlecruiser Preston J. Cole Decommissioned Used in assaults on heavy targets, remains at the back of the line.
Infinity-class Battlecruiser Preston J. Cole Decommissioned Carries 4 MK-4 MACs and two MK-2 MACs

Battleships

Class Ship Type Builder/Operator # Of Ships Active Other Notes
Plataeae-II-class Battleship Preston J. Cole Decommissioned Has a massive hanger bay on the back to carry troops and supplies
Plataeae-II-B-class Battleship Preston J. Cole Decommissioned Second version of the Paris-II class, Paris-II will remain in production though
Charon-class Light Battleship Preston J. Cole 70 -Production Ceased- Used commonly for ground support, "sniping", and direct assault.
Charon-II-class Heavy Battleship Preston J. Cole 73 Carries numerous troops in a hanger bay below.
Contender-II Heavy Battleship Preston J. Cole 35 -Production Ceased- Can carry 8 GA-TL1 Longswords, production ceased in favor of the Stalwart-class Heavy Battleship
Stalwart-class Heavy Battleship Preston J. Cole 70 Has an MK-6 MAC and an MK-4 MAC


Super Heavy Battleships
Class Ship Type Builder/Operator # Of Ships Active Other Notes
Incorruptible-class Super-Heavy Battleship Preston J. Cole/Wolfgang BSC 10 -Production Ceased- First UAC Capital ship to use laser based weaponry (Credit to Wolfgang BSC on design)
Epsilon Eridani-class Super Heavy Battleship Preston J. Cole 10 -Production Ceased- Has two MK-4 MACs on the bow
Epsilon Indi-class Super Heavy Battleship Preston J. Cole 10 -Production Ceased- Has a prototype particle cannon on bow
Scorpii-class Super Heavy Battleship Preston J. Cole 10 -Production Ceased- 171 2040mm lasers, six Devastators, made to lead the assault.
Andromeda-class Super Heavy Battleship Preston J. Cole 10 -Production Ceased- Carries 40 MCMs, has prototype laser cannons
Sirius-class Super Heavy Battleship Preston J. Cole 10 -Production Ceased- has multiple laser cannons, inspired by Zahn's ships
Sigma Octanus-class Super Heavy Battleship Preston J. Cole 10 -Production Ceased Has two MK-4 MACs on the bow, laser weapons as well

Carriers

Assault Carriers
Class Ship Type Builder/Operator # Of Ships Active Other Notes
Walker-class Assault Carrier Preston J. Cole Decommissioned Carries GA-TL1 Longswords
Light Carriers
Class Ship Type Builder/Operator # Of Ships Active Other Notes
Arcadia-class Light Carrier Preston J. Cole 90 Carries 100 Hornets,  50 Wombats, and 50 Longswords
Eion-class Light Carrier Preston J. Cole 83 Carries 36 Longswords, a wing of hornets, and 100 wombats


Fleet Carriers
Class Ship Type Builder/Operator # Of Ships Active Other Notes
Athens-class Fleet Carrier Preston J. Cole 30 -Production Ceased- Carries two heavy MACs, multiple fighters, 2.9 Million Toughness

Arsenal Ships

Class Ship Type Builder/Operator # Of Ships Active Other Notes
Patterson-class Light Arsenal Ship Preston J. Cole Decommissioned Carries 36 MCMs
Justice-class Arsenal Ship Preston J. Cole 80 Carries 299 MCMs, very little defense

Strike Craft

Fighters/Interceptors
Class Ship Type Builder/Operator # Of Ships Active Other Notes
GA-TL1 Longsword Interceptor Preston J. Cole Multiple -Production Ceased- Capable of exoatmospheric flight
GA-TL1B Longsword Interceptor Preston J. Cole Multiple -Production Ceased- Carries missiles and all
GA-TL1C Longsword Interceptor Preston J. Cole Multiple -Production Ceased- Can now carry bombs, improved engines, and extra weapons
GA-TL1D Longsword Interceptor Preston J. Cole Multiple Carries missiles and new reactors allow it to travel up to Mach 5.5
GA-TL1E Longsword Interceptor Preston J. Cole Multiple New 70mm rotary cannons, camera and missile systems, chaff dispensers, AI systems, other installments, and new engines allow it to travel up to Mach 6.5, has APFSDS as additional ammo
GA-TL1F Longsword Interceptor Preston J. Cole Multiple New 110mm rotary lasers, and 120mm lasers, camera and missile systems, chaff dispensers, AI systems, other installments, and new engines allow it to travel up to Mach 7. Will be produced alongside the GA-TL1E
GA-TL1G Longsword Interceptor Preston J. Cole Multiple Improved 110mm rotary lasers, and 120mm lasers, camera and missile systems, chaff dispensers, AI systems, other installments, and new engines allow it to travel up to Mach 8. Cockpit windows changed from full to two sided, and has a VR screen in replacement. Will be produced alongside the GA-TL1E.
GA-TL1 Longsword, C712 Variant Interceptor Whitcomb Multiple Newest Longsword model, uses 110mm rotary cannons and 120mm ventral cannons. Revised design. Can carry foru ASGM-10 missiles, 36 mines, a Shiva-class nuclear missile, or other payloads. Top speed is Mach 9
Hornet-class Fighter/Interceptor Preston J. Cole Multiple
F-99 Wombat Unmanned Combat Aerial Vehicle Preston J. Cole Multiple Can carry two types of missiles, four 16-rocket pods, or 4 large missile; Air-to-Ground/Air-to-Air missile.
Dropships
Class Ship Type Builder/Operator # Of Ships Active Other Notes
DDC-177 Pelican Dropship Shipyards/Preston J. Cole Multiple Used to ferry troops and supplies from larger ships to the surface of a planet Can go very fast, hard to hit
D77-TC Pelican Troop Carrier Preston J. Cole Multiple Can carry a tank on the back, can carry about half a platoon of marines

Orbital Defenses/Infrastructure

Class Ship Type Builder/Operator # Of Ships Active Other Notes
S-1-class Orbital Defense Platform Preston J. Cole 245 -Production Ceased in Favor of Newer Models- Uses the MK-5 MAC, hour and a half reload, but very powerful. Has a few point defense guns also. Being moved to UAC colonies aside from Ceres
S-2-class Orbital Defense Platform Preston J. Cole 240 Has an MK-5 MAC with better charging capabilities, giving it a 10 minute reload
S-3-class Orbital Defense Platform Preston J. Cole 70 Has an MK-6 MAC with better charging capabilities, giving it a 30 minute reload
SH-1-class Orbital Defense Hanger Preston J. Cole 130 Stationed in orbit around ODPs
Capital Shipyard Orbital Shipyard Preston J. Cole 60 -Production Ceased- Stationed in orbit behind ODPs, increases production of UAC capital warships (anything above a Theta-class vessel)
Isolation-class Spy Satellite Preston J. Cole Few deployed, many in reserve Has four different camera systems

Other Ships

Class Ship Type Builder/Operator # Of Ships Active Other Notes
Boeing-class Aerospace Vessel Preston J. Cole Multiple Used for trade and cargo movement
Spirit of Fire-class Assault Ship Preston J. Cole 170 Has two MK-2 MACs for planetary assaults
Airbus-class Transport Ship Preston J. Cole 100 -Production Ceased- Designed for carrying cargo in harsh conditions.


Remington's Fleet

Class Ship Type Builder/Operator # Of Ships Active Other Notes

Emerald

Heavy Bombardment Remington Classified, more than 40 Very strong. Usually sighted in pairs. One ship usually means a peaceful mission or a heavy convoy escort
MCM Drone Missile Support Remington Well over 100

A drone specifically meant to support fighters.

UAC Disruptor Artillery Remington Classified, more than 50 A self propelled, space MAC. This is meant to target heavy ships.
UAC Annihilator Strike Vessel Remington Official Reports- 60 Basically meant to target land and sea objects, they're comparable to the A-10 warthog
UAC Starstruck Heavy Bombardment Remington Classified, more than 20 A more improved Emerald, and features heavy armor, perfect for defending
UAC Illuminare Attack Vessel Remington Offical report- 80 A frontal attack vessel featuring AA, 2 MACs, and loads of 10.5s
Assault drone Assault Vessel Remington Classified, more than 125 Meant to fight along side Illuminares, Very powerful
Mile High Gift Alexander Phantom (AIF) 20 AIF ship
UAC Care Package Heavy Support Vessel Remington Official Report- 35 Deployment vessel that deploys 8 KillSATs. They intercept ships and support the main vessel. Since they can drop nearly anything, they are very useful for multiple duties.

Zahn's Fleet

Registry

Class Ship Type Builder/Operator # Of Ships Active Other Notes
Antares Aerospace Frigate James Zahn 75 in service Cheap and easily built, also has a pair of small MAC guns forward. Known for good frontal firepower due to their wedge design, they do however suffer from poor firepower aft.
Constellation Aerospace Cruiser James Zahn 120 in service Well armed for their size, they use 46cm artillery along with MK2 repeating MAC guns. The lead ship also uses an advanced single use proton beam weapon, though it is seen as a last resort based on the effect it has on ship's power. They are also faster than the Antares class frigate.
Dagger Aerospace Interceptor Shipyards/James Zahn 60 Wings Small, fast, and hard to hit. Capable of entering slipspace, and armed with lasers and proton torpedoes. Formerly used in general service, it is now used for patrol in the outer colonies.
Trifin VIP Transport James Zahn/UAC personnel 1111 shuttles Based on the Lambda class from Star Wars.
Spear of Saturn Aerospace Battlecruiser/Battlecarrier James Zahn 133 in service Fast and big. One MK-3 MAC and four MK-1 MACs with targeting computers. They also bear a resemblance to the Imperial class Star Destroyer. James Zahn commands from an example of this class, the lead ship Spear of Saturn.
Stealth mine MK-1 Mine UAC special weapons development Thousands guarding the approaches to Ceres Nearly undetectable by most means, they emit little heat, have a small radar cross section, nearly invisible against the blackness of space, and able to blow a medium sized flying ship out of the stars.
Arrowhead class Heavy Cruiser James Zahn 240 in service A mass produceable cruiser meant for main line service, intended for a variety of roles. Bigger than Zahn's previous ships, the Arrowhead class can go toe to toe with many larger warships.
Buccaneer class Fire support James Zahn 60 in service Slow to accelerate and maneuver, the Buccaneer class is comparable to a mobile Orbital Defense Platform. They make good long range fire support ships however, and are now in production.
Trident class Anti fighter cruiser James Zahn 114 in service Heavy anti fighter cruiser, unusual hull design, rapid particle weapons.
OPDP Anti fighter/anti frigate/point defense platform James Zahn 200 on station Built to defend from the lighting raids by Prometheus, they are built to intercept the light craft that slip through the anti capital ship defenses. They will be stationed on the inner edge of the mine field for earlier interception. There are plans to retrofit fit them with tractor beams once they become available.
Excalibur class Star Dreadnought / Command Ship James Zahn 170 in service Designed as an improvement on the Arrowhead class, the Excalibur class is a heavier, more durable, dreadnought. The class is a typical Zahn design, wedge shaped with excellent frontal firepower, and decent speed. Fighters are carried in the same quantity as an Arrowhead class, and there are two MK-4 MACs forward with four MK-1 MACs as well. She is also notable in that she is the first large ship of Zahn's that follows the standard UAC livery code, as his previous ships were either flat gray or gray with a flamboyant red and arctic blue trim.
Viscount class Star Battleship James Zahn 4 in service a huge warship, UAC Viscount is Zahn's largest and most powerful warship yet built, and will probably not be surpassed in his fleet for a long time. With multiple hangars, 204cm guns, doomsday lasers, 10.5 rapid partice weapons, and a pair of MK-4 MAC guns, she packs a massive punch. She can also take a heavy beating, and is one of the toughest ships in the UAC.
Nebulon class Frigate James Zahn 500 in service The Nebulon class frigate is a cheap, mass produceable cruiser built in the spirit of the Halcyon class frigate. Armed with railguns, MACs, guns and missiles, she packs quite a punch for her size.
T-22 Rapier Aerospace fighter/interceptor Incom, input from Lt. Commander Antilles 1000 Wings active A medium size aerospace interceptor/space superiority fighter, the T-22A Rapier is a supplement to the Longsword. Carrying less armament, in exchange for smaller size and greater maneuverability, the Rapier is a potent mid size craft. Featuring a three man crew, forward firing 40mm rotary cannons, a belly mounted retractable 50mm rotary, and twelve missiles in two canisters.
Galactica class Fleet Carrier James Zahn 20 in service A powerful fleet carrier, the Galactica is the primary means of deploying large numbers of Rapier type fighters.
T-24 Dauntless II Strike Bomber/Ground Attack Incom 600 Wings active A powerful missile delivery platform, designed to destroy enemy AA defenses. Also capable of ground attack.
Rio Grande Class Heavy Battleship Zahn 50 in service A very powerful warship with a large quantity of MACs. Ships are named after rivers on earth.
Claymore Class Heavy Battleship Zahn 200 in service A medium size warship, with a healthy mix of size adn firepower. They fill the size gap between the Excalibur and Viscount classes, and are fairly easy to mass produce.
Castillo Class Frigate Zahn 300 in service A fast, general purpose light warship, the Castillo class is equipped for anti-fighter/aircraft work, fighting enemy corvettes and frigates, and even damaging larger vessels with their missiles. They are among the fastest UAC ships, with powerful capital ship grade main thrusters.
MC-80 Corvette Zahn 200 in service Quick, agile, and with a big punch, the MC-80is a potent corvette.
Interceptor Battlecruiser Zahn 120 in service designed as a fast interception and scouting vessel, the Interceptor class is big and fast. They also feature warp disruption systems, allowing them to be used to create warp denial areas.

Johnstan's Fleet

Class Ship Type Builder/Operator # Of Ships Active Other Notes
Space Kageryū class Aerospace Cruiser Robert B Johnstan 60 in service The lead class of three sub-classes, she has the best stealth technology.
Space Karyū class Aerospace Cruiser Robert B Johnstan 70 in service The second of the Kageryū classes, she is the slowest, but most heavily armed and armoured of the three.
Space Raiyū class Aerospace Cruiser Robert B Johnstan 60 in service The third of the Kageryū classes, she is the fastest but most lightly armed and armoured of the three.
Space Nagasaki class Aerospace Battlecruiser Robert B Johnstan 12 in service The largest warship designed by Johnstan

Zumwalt's Fleet

Kahlner's Fleet

Class Ship Type Builder/Operator # Of Ships Active Other Notes
Fairhaven-class Medium aerospace cruiser Wolfram Kahlner 10 A medium cruiser with aerospace capabilities.
Trident-class Aerospace battleship Wolfram Kahlner 20 An aerospace battleship equipped with heavy weaponry and has many variants.
HX 1-class Flagship Wolfram Kahlner 1 Kahlner's flagship.

Davenport's Fleet

Class Ship Type Builder/Operator # Of Ships Active Other Notes
Bellona-class Light battleship Maximilian Davenport

160

(Discontinued)

A light battleship designed to be well-armed for their size. Has 80 MCMs. Is now obsolete due to being succeeded by the Augustus class battleship.
Orion-class Medium battleship Maximilian Davenport 140 A battleship designed to stay in the battle formation for the length of a battle. Has 32 MCMs. Will cease production after 160 ships are built.
Arcturus-class Light escort carrier Maximilian Davenport 90 An escort carrier, it is designed to stay behind the fleet. Has 96 MCMs.
Draco Arsenal ship Maximilian Davenport 110 Designed to stay behind the fleet, it carries 216 MCMs and some guns for self defense.
Polaris Medium dreadnought Maximilian Davenport 45 Davenport's old flagship. She is a glass cannon.
Canopus Medium cruiser Maximilian Davenport 195 Made to scout for the enemy fleet. Has MK-36 flares and lots of anti-aircraft guns.
Victorique Super heavy battleship Maximilian Davenport 6 First of the Third-Generation class, the lead ship used to be Davenport's flagship. Has 76 MCMs.
Sceptrum Super heavy battleship Maximilian Davenport 6 Second of the Third-Generation class. Has 40 MCMs, and after a recent refit, three MK-4 MACs.
Gladius Super heavy battleship Maximilian Davenport 6 Third and possibly the final of the Third-Generation class. The most toughest and strongest ship in Davenport's fleet. She is his flagship.
Augustus Medium battleship Maximilian Davenport 90 Armed with two MK-6 MACs, missiles, and MCMs.

Pike's Fleet

Arsenal Ships

Battleships

Battlecruisers

Colony Ships

Cruisers

Destroyers

Frigates

Orbital Defense Platforms

Prowlers

Strike Craft

Fighters/Interceptors
Bombers
Dropships

Registry

Class Type Ships
Vindication Battleship 45
Calypso Arsenal Ship 25
Pillar of Solitude Destroyer 35
Korriban Victory Battleship 8
Mother of Invention Heavy Frigate 220
Trinity Orbital Drydock 10
Sidonia Colony Ship 16
Cairo Orbital Defense Platform Uncertain
Merrimack Prowler CLASSIFIED
Commonwealth Heavy Frigate 215
Infinity Fleet Command Battlecruiser 10
Halcyon Light Cruiser 60
Kraken Heavy Cruiser 75

Hawthorne's Fleet

Battlecarriers

Prowlers

Roster

Class Type Builder Ships Notes
Murmur Class Prowler Hawthorne
Theseus Class Battlecarrier Hawthorne Uses highly advanced bombers

Caelum's Fleet

Battlecruisers

Battleships

Heavy Battleships

Fleet Carriers

Roster

Class Type Builder Ships Notes
Immobius-class Battlecruiser Caelum
Epitaph-class Battleship Caelum
Revenant-class Fleet Carrier Caelum
Divine Punishment-class Heavy Battleship Caelum
Gloriam Rex-class Heavy Battleship Caelum

UAC Navy: UAC "Wet" Navy

After discovering new planets in the Neo Earth System, the UAC has developed a series of light ships to do operations there.

New Carthage Aerospace

Newcarthageaerosapce

To increase income, the UAC has made an aeropsaceline based out of their Earth colony New Carthage. Destinations go to spaceports, and airports. Many of the spacecraft used by NCA are for the public, with destinations in different parts of the Solar System, and some parts deemed "safe" by the UAC Department of Civilian Security.

Major Destinations

Major destinations are listed in UAC territories, and countries that permit New Carthage Aerospace to have flights go to.

  • New Carthage
  • Tribute
  • AIF
  • Gallia
  • NAR
  • Hybridland
  • Luna
  • Viery
  • Lábatlan
  • Eposz
  • Saviron
  • Ceres
  • Europa
  • Callisto
  • Ganymede
  • Rhea
  • Mimas
  • Dione
  • Iapetus
  • Tenelapis

Records

August 29, 2014: Preston J. Cole arrives at Ceres to form the UAC, alliance with AIF is made due to Cole's ties to them.

September 7, 2014: Eris is colonized to increase production to counter any Prometheus attacks.

September 11, 2014: A Purified Blade-class vessel is found abandoned by the UAC. They retrieve it and use it to increase their defenses.

September 12, 2014: Prometheus threat increases, production is increased and ships are mobilizing to counter any assaults.

September 15, 2014: The Regia Marina attacks the AIF, in response to this, the UAC bombards Italian bases and helps defend ISBA. The AIF Fleet Admiral Terrence Hood is wounded and his crew makes a jump to Ceres.

September 16, 2014: UAC prepare to assist the AIF in an assault on the RM, Terrence Hood helps plan out an assault with Cole on Ceres.

September 16, 2014: The UAC develops an AI to help counter their small number of soldiers as their fleet increases in size.

September 17, 2014: The UAC attacks Italy to counter the Regia Marina's recent offense. This resulted in Prometheus destroying many Italian cities while Fleet Admiral Preston J. Cole attempted to negotiate with them.

September 30, 2014: The UAC begins the SPARTAN-II program to counter the Prometheus Corporation's massive army

October 8-11, 2014: After the "Armadian Incident" where the DPL betrayed the Armada of Freedom, to only have the UAC and ANF intervene, the UAC and DPL engage in a standoff around Ceres, with the DPL main fleet and the UAC Fleet and UACODF (Orbital Defense Fleet) both ready to engage the other.

October 12, 2014: The First Battle of Ceres occurred, with the UAC fleet engaging a Prometheus Strike Force attempting to target one of Cere's underground power stations.

October 23, 2014: The Second Battle of Rome occurs, this time with a new, unknown enemy. The battle resulted in the destruction of the city, and the UCG declaring war on the enemy faction.

October 30, 2014: The ORDER attacks Ceres with a large group of ships. Due to the high defenses at Ceres, the UAC was able to destroy most of the fleet, but the city of New Harmony was damaged.

January 27, 2015: The UAC continues to plan attacks against Prometheus, and with newly rising forces, hopes to end the war once and for all.

Battles and Wars Participated In

AIF/UAC-RM War

Factions:

AIF, UAC, INS, RNR vs RM, PCV

Status:

Ended, victory for the UAC and the AIF

Battles:

Battle of the ISBA Islands

Bombardment of Europe

Battle of Rome

The Insurrection

Factions:

UAC, AIF, AF, USNF, INS, UMG vs IRF

Status:

Going on, no current operations set yet

Battles:

Operation: First Initiative

Second Battle of Hybrid City

UAC-PCV War

Factions:

UAC vs PCV

Status:

Going on, operations in planning

Battles:

First Battle of Europa

First Battle of Ceres

Second Battle Over ISBA

Skirmish over Vent Gamma

Rise of the ORDER

Factions:

UAC vs ORDER

Status:

UAC victory

Battles:

Second Battle of Rome

Skirmish over Ceres

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