Military of the UCG, Emergency Military Government
Ganymede, Callisto, Europa, Rhea, Triton, Majority of Luna (3/4), Mimas, Dione, Iapetus, Orbit of Io, multiple minor moons of Jupiter for mining operations, multiple minor moons of Saturn for mining operations, New Carthage (Island on Earth), Tribute (Island on Earth), Tantalus (Island on Earth), Asteroid Belt (4/5ths), Greeks (Trojans), Hilda Family (Trojans), Viery (Mars Quadrangle MC-18), Lábatlan (Mars Quadrangle MC-19), Eposz (Mars Quadrangle MC-10), Saviron (Mars Quadrangle MC-11)
Eris, Dynsomia, Pluto, Charon, Tenelapis I, Tenelapis II, Tenelapis III, The Fissure (Tenelapis), Vent Gamma (Tenelapis, shared with the AIF), Caelmare I, Circumstance (Island on Caelmare) Haumea, 28978 Ixion (Ixion), 2012 VP113 (Renamed Harvest), (84522) 2002 TC302 (Renamed Charybdis) , (55637) 2002 UX25 (Renamed Madrigal)
Originally formed to counter the threat of the Prometheus Corporation, the United Aerospace Command is the military and armed forces of the Unified Ceres Government located on Ceres. Currently they are one of the strongest military forces in the Sol System, with a vast fleet and power. Their goal is to become a force to protect the Sol System - and their own interests - from exterior threats.
UAC High Command
Abbreviated as UACHIGHCOM, it is the highest operational command in the UAC, and is ultimately in charge of all personnel, equipment, and facilities used by the UAC. It is split into two different commands. All high ranking personnel report to HIGHCOM
Members of UAC High Command
The membership of UACHIGHCOM consists of a total of 20 members that work very closely to plan missions, set objectives, and ensure that there is no disputes over resources or the command hierarchy amongst the lower echelons. Top-level officers from every branch form the UAC Security Council of HIGHCOM. With headquarters at the planets Ceres and Earth, UACHIGHCOM has directed the strategy for the actions of the UAC since its very beginning, from combating rebel forces such as the Insurrectionists to the Earth-threatening war waged by the Prometheus Corporation. After the Sith attack on Ceres, the headquarters was relocated to the UACHIGHCOM Facility Bravo-6 in New Carthage.
UAC Unified Ground Command
Abbreviated as UNICOM, it is in command of all ground forces of the UAC, including the UAC Army, the UAC Marines, and the UAC Air Force. UNICOM's roles include, but are not limited to: disaster relief, infantry operations, search and reconnaissance, and other "ground pounder" duties. Special operations within the organization's oversight are coordinated by UNICOM's dedicated Unified Special Warfare Command. The Marine Corps' Orbital Drop Shock Troopers are an exception, as they are instead controlled by Naval Command's Naval Special Weapons Branch.
UAC Naval Command
UACNAVCOM is split into three commands; Fleet Command, or FLEETCOM, has oversight of ship deployment, mission structures, and space operations, including the transport of troops and naval fighter operations. Logistical Operations Command, or NavLogCom, oversees the construction, maintenance, and distribution of supplies and materiél, including ships, ammunition, replacement parts, and food. Naval Special Warfare Command, or NAVSPECWARCOM, and Naval Special Weapons (NAVSPECWEP) is responsible for all Naval special operations, including deployment of SPARTAN-II and SPARTAN-III super soldiers.
Office of Naval Intelligence
The Office of Naval Intelligence is the intelligence service of the UAC Navy. Overtly, the agency is merely the information gathering and analysis division of the UAC Naval Command. In reality, the operations of the Office of Naval Intelligence are far broader than simple intelligence gathering. The agency also uses subterfuge, deception, and manipulation in defense of humanity in order to accomplish its goals. Additionally, the Office of Naval Intelligence employs numerous special projects, such as the SPARTAN programs, Project: MJOLNIR, and the investigation of extra-terrestrial artifacts found by the UAC. ONI is technically subordinate to the UAC Naval Command. In practice, however, ONI's activities extend far beyond NAVCOM's oversight, and often receives mandates and directives from UACHIGHCOM itself.
These are required before joining the UAC:
A flying ship
Basic understanding of roleplay and roleplay weapons
Fill out in the comment section.
Roleplay character name:
Reason for joining:
Optional- Since this is a sci-fi-themed navy, what will the style of your ships be? (ex. Halo, Star Trek, etc.):
Obey your superior officers.
When attacking another navy, you must first obtain permission from the Fleet Admiral.
The NYP will be followed and obeyed.
No posting other people's ships.
Keep your ships in your fleet.
No mini Doomsday guns. (RP wise)
We HIGHLY recommend you use the colors dark grey for your ship with white details. Stock light grey is fine, however.
Only the Fleet Admiral can accept applications for recruitment. If the Fleet Admiral is not present, a vote can be made by the Admirals and Vice Admirals.
If the Fleet Admiral is absent, he will assign an Admiral to command the fleet temporarily.
The claiming of territory must be authorized by the Fleet Admiral.
If attacked by a hostile force, the defending members may not attack without identifying the hostile force.
If an enemy attacks when the Fleet Admiral is not present, his ships can be used in the fight.
More rules coming!
Failure to comply with the rules will result in consequences in RP and out of RP.
These are the standard battle tactics of the UAC.
Enter battle formation and begin launching fighters
MAC salvo; any artillery and laser cannons will open fire to try and inflict extra damage
Missile barrage at weakened ships
Order may change depending on battle.
Fighter Attack on UAC Installation
Set any mines available to proximity detonation and deploy fleet
Launch all fighter squadrons to engage enemy, with focus on fighters meant to bomb or damage infrastructure
Use point defense systems on capital ships to down fighters if possible
Repeat as needed
Order may change depending on situation, some steps may need to be skipped (ex: reconfiguring mines).
Political power is only put into effect when the UAC is initiating martial law, or acting as the emergency government.
Fleet Admiral- Commander of the UAC, all officers report to him. If needed, he can pull ships from other fleets. Has political power.
Admiral- Second highest rank, all officers below report to him. If needed, ships can be pulled from other fleets with permission by the Fleet Admiral. Has political power.
Vice Admiral- All officers below report to him and follow his orders. Can command fleets. Has some political power.
Upper Rear Admiral- Has command over fleets, all commodores report to him. Has very little political power.
Lower Rear Admiral- Has command over fleets, all commodores report to him. Does not have political power.
Commodore- Can command fleets, but must listen to superiors. Does not have political power.
Captain- Lower rank, can only command a battle group. Does not have political power.
Commander- Lower rank, can only command 1-4 ships at a time. Does not have political power.
Lieutenant Commander- Lower rank, can only command 1-2 ships and perhaps an escort. Does not have political power.
Lieutenant- Lower rank, can only command one ship and two escorts. Does not have political power.
Commander in Chief of the United Aerospace Command President Brayden Carsten:The third president of the Unified Ceres Government originating from the inner colony of Ganymede. A strong anti-communist, supporter of the UAC and civil rights. (USS Enterprise CVN-65)
Chief of Naval Operations Fleet Admiral Danforth Whitcomb: Current chairman of UACHIGHCOM. He is seen as a powerful figure in the UAC, having commanded HIGHCOM since its formation. He is well known for keeping a clean shave, and most UAC soldiers say there is never a whisker on his face. (USS Enterprise CVN-65)
Commander in Chief of the Office of Naval Intelligence Margaret Parangosky: Commander in Chief of the Office of Naval Intelligence, and one of the oldest UAC officials. She has a very strong and determined personality. She is quite calculating, never doing anything without a clear purpose and outcome. She recognizes that she has done questionable and even inhumane things during her career, but is confident that what she did allowed more people to survive than had she acted otherwise. (USS Enterprise CVN-65)
Head of Orbital Defenses Admiral James Zahn: A former AIF captain, James Zahn joined UAC after his ship was destroyed at the Battle of Earth. He decided he wanted in on the flying ship business after witnessing what Prometheus could do with their ships, so he resigned from the AIF and joined the UAC. ( Captain rudder guy Kevin1)
Vice Admiral Andrew Remington: A former AF commodore, he is an expert at hit and run tactics and was a pretty good tactical officer underneath Phantom. After the AF was crippled, he resigned and pursued his dreams for outer space. (Qapta1n)
Head of UAC Reconnaissance Corps Vice Admiral Maximilian Davenport: A former British sailor who is an expert at tactics. During the invasion of the Order, he realized that flying ships would be the key to success in the future. When the UAC was formed, he immediately enrolled. He has a gift for designing aerospace vessels and equipment. (Silver Spectre)
Head of ONI Section III Advanced Research Division, Vice Admiral Thyran Hawthorne A brilliant - but somewhat sadistic - scientist at the helm of ONI's Advanced Research program. more to come (Stuffn)
Head of UAC Personnel Command Vice Admiral Andrew Bechowsky:
Head of Astrophysics Upper Rear Admiral Robert B Johnstan: Formerly part of the Royal Navy, he then turned towards the space age. Friends with Khoi Tran of the AIF and AFOH, he is timid and shy, but will fight for his navy. As his ships show, he is a huge fan of the Space Yamato anime.
Head of Weapons Development and Special Warfare Command Upper Rear Admiral Wolfram Kahlner: An experienced shipbuilder who supplies aerospace ships and space stations when needed to. (WolfgangBSC)
Head of UAC Medical Corps Upper Rear Admiral Christopher Pike: Former US captain. He is good at naval tactics and strategies. (Harmonmj13)
Captain Jacob Keyes: One of the most famed commanders of the UAC. Known by many as the one who made the "Keyes Loop," where Keyes commanded a Gorgon-class destroyer against two IRF light cruisers - and won. He currently commands the Halcyon-class cruiser Pillar of Autumn, a main ship for the SPARTAN-II program. (USS Enterprise CVN-65)
Commander Miranda Keyes: The daughter of Captain Jacob Keyes. Like her father, she is one of the UAC's bravest officers, having participated in many battles in many ships. She commands the Charon-II-class Battleship In Amber Clad. (USS Enterprise CVN-65)
Commander Herbert Walker: Commander of the UAC Ronald Reagan, the flagship of the Tenelapis Fleets. (USS Enterprise CVN-65)
Catherine Elizabeth Halsey, MD, PhD: The Director of the UAC Department of Technology. Not as well known for being the backbone of many of the UAC's developments in technology, including the SPARTAN-II program, as some say she should be. Her intelligence is unquestionable by many UAC officials, earning respect by hundreds in the armed forces. (USS Enterprise CVN-65)
Lt. Commander Wedge Antilles:
Commanding pilot of Wraith Wing, and one of the best fighter aces in the UAC. He is incredibly skilled, and can down a Longsword using only a training craft. His preferred fighter is the Rapier, but he is lethal in just about any aircraft. ( Captain rudder guy Kevin1)
Captain James Gregory Cutter: A captain well respected by his crew, and one with over twenty years of military service. Cutter is the current commanding officer of the command ship UAC Infinity, the flagship of the Home Fleet stationed at New Carthage. (Harmonmj13)
The states of Mars are not divided by quadrangle, but listed on which quadrangle a majority of the state is in.
4/5 of the Asteroid Belt area is under UAC control.
Greeks Asteroid Group (Shared with the AIF)
Hilda Family Asteroid Group
The UAC has total control over the Jupiter area.
Io (Orbital Structures)
28978 Ixion (Ixion)
2012 VP113 (Renamed Harvest)
(84522) 2002 TC302 (Renamed Charybdis)
(55637) 2002 UX25 (Renamed Madrigal)
The UAC Ground Forces are some of the most highly trained and effective forces in the Sol System, with a large arsenal of weapons, vehicles, and materials provided to them.
Compared to other navies, the UAC's unique weapon arsenal is rather small. Only one or two types of a specific design (SMG, assault rifle, etc.) are produced. There are also many different weapons in weapons development.
The M6D Magnum is a 12.7mm full auto pistol with twelve rounds of ammunition. All UAC Personnel have one of these, but despite the power of the weapon, it has difficulty penetrating very heavy armor. It can hold up to 12 rounds of ammunition per clip.
Developed as a miniaturized version of Zahn's proton beam weapon, the PR-5 is a versatile handgun used by some officers and certain specialized units. It has a 20 shot clip type power cell that can be changed like a standard ammo clip, and the ability to burn through a 4cm thick armored plate with a sustained beam. They range on the more expensive side, making them less common than other side arms used by the UAC officer corps.
The M7/Caseless SMG is a rapid firing, caseless submachine gun. Very lightweight and compact, it is used by ODSTs and Marines in close quarters combat situations. Due to the 5x23mm caseless full metal jacket ammunition and the small size, it can hold 60 rounds of ammunition per clip, and has a folding grip and collapsible stock.
The M7S Caseless SMG is a suppressed variant of the M7/Caseless SMG, it has a smaller magazine of 48 5x23mm FMJ rounds and lower stopping power, but is much better in special operations, commonly used by ODSTs and some SPARTAN teams.
The M20 submachine gun is an SMG originally designed to replace the M7 and M7S models. This is commonly used by SPARTAN teams, ONI personell and some UCG law enforcement departments. Each clip is attached to the top of the gun and consists of 60 5x23mm bullets per clip.
The MA5B is the primary weapon of both the UAC Marine Corps and the UAC Army. Some Naval personnel wield these, but only in extreme situations. The MA5B uses the 7.62x51mm NATO round, and the magazine can carry up to 60 rounds of ammunition, and has a rate of fire of 900 rounds per minute. It has a ammunition counter, a compass, and other "housekeeping" features inside of a heads up display system on the upper part of the rifle.
The MA2B is a stripped down, more simplified variant of the MA5B assault rifle. It features electric targeting, an ammo supply indicator, a recoil-reduction system, and a larger magazine than then the MA5B, though the actual magazine is extended outwards, making it difficult to carry multiple amounts of ammunition. It is commonly exported to allies of the UAC, and their main export weapon. It fires the standard 7.62x51mm NATO round
The M392 DMR is used by marksmen in UAC squads. Very good at medium-long range. The magazine can hold 15 rounds of ammunition, and has a scope with a x5 magnification. The rifle is chambered for 7.62x51mm NATO rounds. The scope also has an ammo counter, and can be replaced by other attachments due to a rail on the top.
The MA5K is a carbine variant for the MA5 series of assault rifles. Like other UAC assault rifles, it uses the 7.62x51mm NATO cartridges, and can hold 30 rounds of ammunition inside of it's magazine. Due to its lighter frame, it is popular among some of the ODSTs, and special operations groups, and is used as a personal defense weapon by the UAC Air Force.
BR85 Heavy Barrel Service Rifle, learning from the mistakes of the BR55 battle rifle, the BR85 has a reticle rather than a holographic scope, and fires three 9.5x40mm High-Powered Semi-Armor-Piercing rounds per burst (each clip can hold 36 rounds). The rounds have a much more powerful propellant then the standard 7.62x51mm NATO round to make up for their smaller size. Primarily in service with the UAC Marine Corps. and SPARTANs.
The BR85B Heavy Barrel Service Rifle is a holographic scope variant of the BR85HB SR.
The M739 Light Machine Gun, more commonly known as the SAW (Squad Automatic Weapon) was designed from reverse engineered Prometheus weaponry and is now being distributed throughout the UAC. It can carry 72 rounds in its drum magazine, and is best used for mid to long range combat.
The M247 General Purpose Machine Gun is a lighter variant of the M247H Heavy Machine Gun. It fires link-less 7.62x51mm NATO rounds of ammunition, and is commonly used on pelican dropships to defend the rear entrance. It also can be mounted in tactical positions, as it is easy to transport.
The M247H Heavy Machine Gun is a tripod mounted heavy machine gun used on a defensive role. Mainly mounted in forward bases. In a case of need, the turret can be dismounted from it's tripod and be carried by its user, but it will make the user much slower then usual, and would expose them to fire. Other vehicles such as the M808 have them for defense turrets, or mounted inside of the turret. It fires 12.7mmx99mm rounds of ammunition from a 200 round detachable box.
The M3063 Automated Heavy Machine Gun/Self-Tracking, colloquially referred to as the Deployable Turret or Autoturret, automated anti-personnel sentry weapon. Mounted on a heavy tetrapod, the weapon emits a visible laser to aid in targeting. It features a machine gun that fires 12.7x99mm rounds, and is easy to deploy in almost any location. It also can fire a particle beam guided by two magnetic rails below the main machine gun.
The SRS99 is a 14.5mm caliber Anti-Matériel sniper rifle. Due to the round's large size, only four bullets are in a clip, meaning time between reloading is slower, but it is quite deadly against lightly armored vehicles in terms of firepower. It uses Armor Piercing Fin-Stabilized Discarding Sabot rounds as ammunition instead of normal armor piercing. There is also a second type of ammunition used, known as High-Velocity Armor Piercing, which is used for closer range combat then usual long range where APFSDS is used. The scope allows a x5 or x10 magnification, and has a bi-pod for better stabilization.
The M90 Shotgun is an 8-guage shotgun used in close quarters combat. It can carry 12 rounds of ammunition inside of a dual tubular non-detachable magazine, and it is a pump shotgun, due to the better reliability and ruggedness that it has compared to automatic shotguns.
The M45 Tactical Shotgun is a second variant of the M90 Shotgun, featuring a dual tubular, non-detachable magazine and is chambered for 8 gauge ammunition. The shotgun accepts twelve rounds. It is a special-purpose weapon used in any situation where the range of engagement is limited and when over-penetration is not desirable, but maximum stopping power is required. Some variants of the M45 shotgun feature a smart-linked controllable choke.
The M41 Rocket Launcher is the primary dual purpose rocket launcher of the UAC. Compared to other rocket launchers, the M41 can fire two 102mm High Explosive Anti-Tank shaped charge rockets. The launcher can fire two rockets, following the first, the rocket's two "tubes" rotate around to lock the second into firing position. The reload requires the replacement of the set of "tubes", usually making the weapon have two-man teams. But it is a very effective weapon, and is able to lock on to air units as well as ground units.
M6 Grindell/Galilean Nonlinear Rifle, nicknamed the Spartan Laser, is a direct energy weapon made for the UAC. It is capable of inflicting heavy damage to any kind of vehicle. It mounts a small thermal camera to allow better targeting. The laser, depending on how much battery power is used, usually can fire 4-5 shots from the laser. There is at first, a small laser pointer to paint the target, and after a three second charge, the laser discharges. It takes five seconds to cool down after each discharge.
The Asymetric Recoiless Carbine-920 is a 20mm railgun used against light armor and infantry. Though classified as a railgun, it uses a combination of magnetic rails, and a design to form rings of energy based electromagnetic coils, similar to the UAC's larger coilguns, thus meaning the projectile does not make contact with the rails and doesn't cause the rifle to heat up. It is capable of accelerating the projectile to fairly high speeds, however there are flaws to it. The railgun can only fire once before needing it to reload. The charging of it takes about three seconds, and makes a fairly loud noise when firing. The recharge/cooldown time is about five seconds, depending on the amount of energy used. Due to it being very expensive, it will not be as mass produced as other weapons.
The M1391 Individual Grenade Launcher is a 40mm breech loading grenade luncher. Its ammunition includes a 40mm grenade that when fired is capable of either detonation on impact, or can be detonated manually with a different kind of grenade, needing to reload the weapon if a switch is needed. It is most commonly used in close quarters combat, or during anti vehicle operations. Compared to other grenade launchers, it is much easier to produced, and is rugged and reliable.
The Hydra MLRS-1 HGL Launcher is designed to be as easy to operate as a conventional rifle, albeit one that fires gyroscopically stabilized HEAB (High-Explosive Air Bursting) rockets from a six-chamber, rotating cylinder. Highly effective in both close-quarters combat and medium-range engagements, the Hydra can be used in a direct-fire mode though it is most deadly when using a real-time VISR connection to lock-on and guide missiles to the target. The Hydra’s elegant semi-automatic targeting and tracking system allows the user to target not only individual infantry, but even distinct parts of enemy vehicles to effect a clean and efficient kill.
The UAC's multi-purpose combat knife has a 20 centimetres (7.9 in) blade made of high carbon steel, an anti-flash, non-reflective titanium carbide coating, edge coated for corrosion resistance and is 43.3 centimetres (1 ft 5.0 in) long when sheathed. It is also balanced for throwing. All UAC troops are issued a combat knife for field and utility uses, as well as a backup weapon for desperate close-combat situations. The placement of the combat knife sheath varies depending on the combat uniform and individual loadout and may be kept on the shoulder with the handle pointing downward, sideways on the lower back, or on the side of the boot.
The H-165 FOM is a compact, handheld laser device designed for acquiring and designating targets for small-scale orbital bombardment from an orbiting UNSC starship. When the trigger is held down for three seconds, a green laser beam marks the targets, and a red circle is projected on the ground around the target area. Once the target has been locked, the UAC vessels strike the designated area from above, usually annihilating the designated target.
There is a very large variety of UAC vehicles, ranging from main battle tanks to ATVs.
The M12 Force Applications Vehicle, commonly known as the "Warthog" is a reliable and fast jeep used by the UAC ground forces. There are three types of armament for them. The first variant is the M41 Light Anti Aircraft Gun (M41 LAAG) that fires 900 12.7x99mm rounds per minute , used for anti air and infantry.
This is the second type of M12 FAV "Warthog" being driven by a SPARTAN-II during a training mission. The main armament is the M68 Asynchronous Linear-Induction Motor, a small coilgun mounted on the rear of the vehicle. The vehicle has a reload of 10 seconds, so it is commonly used for artillery or for usage against light armor operations.
A third variant of the M12 FAV. Armed with six rockets in two pods, it is used for anti air and anti tank situations. Like the "Guass Hog", it has a long reload due to the need of replacing the rockets each time it fires. It is commonly used for defending small bases and remain behind the front line for anti air, or if needed, anti tank or even anti infantry.
The M831 Troop Transport is a variant of the M12 Force Applications Vehicle designed for the transportation of soldiers around behind the lines, or carrying supplies to other bases. The capacity is about six in the rear compartment, and the driver and passenger.
The M274 Ultra-Light All-Terrain Vehicle, also known as the "Mongoose" is a very small, and nimble vehicle. Used for recon missions and running supplies from one place for another, it is very compact and small compared to the M12 FAV.
The M931 Multipurpose Application Vehicle is a Light truck used by ONI Security as a transport vehicle. It is capable of having either an M247H or M247 Machine Gun mounted on the roof of the vehicle, or not at all should the decision be made, and it has a engine snorkel option should the vehicle need to wade through deep waters.
The M808 Scorpion Main Battle Tank is the UAC's primary tank. Armed with a M512 90mm smooth bore high velocity cannon, a coaxal gun, and a machine turret for defense, it is used for the offensives and has very heavy armor and a high fire rate of 15 rounds a minute. Despite these great abilities, there are some flaws. The turret is very small and exposed, allowing an enemy to easily destroy it with a high powered weapon. The rear of the vehicle is exposed to fire, and can only be defended by the tank's turret. It does have four sets of treads though, giving it better mobility then other tanks, but overall, it is best used for artillery support and offensive roles. Currently the M808 is used as an Infantry Fighting Vehicle, and an easy to build, fast to deploy tank.
The M808B Scorpion Main Battle Tank is a second variant of the M808 Main Battle Tank. This version is capable of only being controlled by one person. The machine gun operated by the second crewmember is moved to the side of the gun with the first coaxial machine gun, allowing the driver to have much better covering fire. The main weapon is the 90mm M512 Smoothbore High Velocity Cannon. The armor, like the M808 is ceramic-titanium armor. Although it isn't the strongest, like the original M808, it is easy to produce, and can serve the role of not just anti-tank, but anti-infantry as well, due to the outstanding gun elevation and depression in the oscillating turret.
The SP42 Main Battle Tank is a self-propelled weapons platform used as a long range artillery. Armed with two different types of weapon systems. The first are two dual light guass cannons, similar to the ones seen on the M12 FAV. When used for artillery, the gauss rifles are retracted, and reveal a larger coilgun used for long range artillery. The coilgun has a 30 second recharge, and due to large amounts of recoil, the vehicle has to lockdown to prevent damage to itself. It also lacks any proper anti infantry defense, leaving it vulnerable to air attacks and attacks by ground forces. The guass cannon though is very deadly, capable of damaging targets that even the M808B had difficulty penetrating. The vehicle also has relatively weak armor, and can be taken out from 3-4 enemy tank shots. The weapons uses either high explosive shells or tungsten.
The M851 Hellfire is a Self Propelled Gun variant of the M850 Super Scorpion. It mounts a 200mm cannon that has a fire rate of about 1-2 rounds per minute depending on how fast the crew reloads. There is a small defense turret on the front to protect from hostiles, as it is intended to stay back behind the front lines and provide covering fire.
The M-145D Rhino Mobile Artillery Assault Platform is one of the largest UAC ground vehicles. Armed with a massive 320mm high velocity gun, it is used to spearhead ground assaults and demolish heavy defenses. The weapon, due to the massive recoil must be locked down and render the tank immobile. The gun then fires, and takes about 1-2 minutes to reload the weapon. The secondary armaments include multiple machine gun turrets, and a dual 75mm high velocity gun turret on top of the main one. The size of the vehicle is 15m long, and 15m wide in Rp due to the six massive treads. When firing, they are commonly behind the front lines.
The M570 Saturn is a new main battle tank designed by Lower Rear Admiral Davenport. Armed with a 105mm high velocity gun. It also have two BMGs, one that can be computer-controlled, and a manual one on top. Finally, it have two M-235 cluster grenade launchers mounted on each side of the tank, designed for anti-infantry use. It is also designed to withstand hits of the same caliber to the front.
The HT-01A1 is the second variation of the HT-01 Main Battle Tank. For upgrades, the 120mm coilguhn are replaced by a 120mm particle beam cannon with a rate of fire of 12 shots a minute for each cannon. The armor is upgraded, and angled in the front, giving it extra frontal defense. The jets are covered by thin layers of armor to prevent damage from nearby explosions and debris. The tank is also able to utilize an Artificial Intelligence to replace almost any section of the crew, or the entire tank crew itself. There is also a reduction in crew, with no need for a loader due to the energy being generated from the reactor, and sent into systems to be generated for the weapons. The reactor is also improved to allow the tank to travel at a top speed of 300kph over smooth land, and is able to hover to a maximum of three meters off the ground, as there is no need for any higher height, and it can possibly expose the engines. The tank is also able to replace the HYDRA rocket pods with new SCORPION anti-tank rockets
The HTAD-01A1 is a mobile close range air defense variant of the HT-01A1, armed with four 20mm rotary lasers to take down enemy aircraft. Due to its speed, it is able to catch up to other hover tanks, and is able to be controlled by an AI if a crew is unable to use the tank. This variation also uses APACHE Anti-air missiles designed to take down light air units and close ranged enemies.
The HT-01A2 includes extra armor along the sides of the tank, and the turret is given better armor. The armor consists of tungsten-Titanium-A composite armor, and also has an Active Protection System to protect from oncoming projectiles. It is able to reach a speed of 200kph, and can hover at a maximum of 6 meters off the ground. The Particle Beam Cannon is also improved to allow it to pierce through multiple layers of armor, and knock out most modern MBTs in 1-2 shots.
The HT-01A2AD is an air defense variant of the HT-01 series Main BattleTank. Armed with quad 20mm rotary lasers, and two heavy anti-air missiles, it can easily keep up with all UAC MBTs, and can use an artificial intelligence to improve its combat effectiveness
The HT-02A1 is the second variation of the HT-02 Main Battle Tank, like the HT-01, the 120mm coilguns are replaced by particle beam based weaponry, to allow a fire rate of fire of 12 shots per minute for each cannon. The armor is thickened and angled at the front to provide additional cover and protection. An AI, like the HT-01 is able to replace certain members or the entire crew of the tank, and a manned crew needs one less man due to no need for a loader. Other things changed are interior computer systems and equipment, and the ability to replace HYDRA rocket pods with SCORPION anti-tank rockets. The reactor is also improved to give a top speed of 300kph, and a maximum height of 3 meters for hovering.
The HT-02A2 includes extra side armor to protect from tank fire, and also has better armor in the front and where the turret is. It has composite Titanium-A-Tungsten composite armor, and has an Active Protection System to protect from oncoming projectiles. It is able to reach a speed of 200kph, and can hover at a maximum of 6 meters off the ground. The Particle Beam Cannons are also improved to allow them to pierce through multiple layers of armor, and knock out most modern MBTs in 1-2 shots.
The HT-02A3 is the third generation of the HT-02 Main Battle Tank. The particle beam cannons are improved to cause more damage to hostile vehicles, and can easily take on any modern main battle tank. It also carries an active protection system to defend it from most projectiles fired towards it, and utilizes a composite of Titanium-A and Tungsten. The speed remains the same from previous models, and it is given the ability to be controlled by a Spyglass-class artificial intelligence if needed to be unmanned.
The HIFV-02A3 is a Infantry Fighting Vehicle variant of the HT-02A3, allowing M808 Scorpions to be diverted to mobile gun system roles for supporting infantry. It has two 37mm rotary lasers, and a 20mm chaingun on the top to defend against hostiles. It uses the same armor composite and systems as the HT-02A3
The HIFV-02A3 with two SCORPION Anti-tank rocket pods
The HHT/IC-1 is a light anti-aircraft and infantry hover tank. The main gun is a dual barrelled heavy shell cannon. The hover tank also uses two missile launchers on the sides of its armour. The tank has a crew of tfour, one pilot, one gunner, one missile control officer and a mechanic.
The UH-144 Falcon is a troop transport tilt-and-traverse rotor helicopter used by the UAC Army. Army garrisons on inner colonies such as New Carthage and Tribute, or any with an atmosphere use it as a good, economical replacement for Pelican dropships. It is armed with a M638 20mm autocannon that fires in bursts of five, and has two side mounted weapons for passengers or gunners to utilize. The UH-144A uses two 40mm MG460 Automatic Grenade Launchers, while the UH-144S uses two 12.7mm M247H Heavy Machine Guns as a secondary armament. These are mounted on flexible hardboints located on either side of the cabin. For propulsion, the Falcon uses two turboprops on either side of the feusalage that are capable of rotating on shafts at each end of the wings. For takeoff, the rotors are angled horizontally, and the rotors are tilted forward at an angle to provide lift and thrust. To contribute to propulsion, two heats are located towards the back of the falcon to give it a max speed of 296km/h. The Falcon can be used as a close air support or troop transport role.
The AV-22 Sparrowhawk is a air to ground attack VTOL. Armed with two link-less feed auto-cannons, and a nose mounted M6 Grindell/Galilean Nonlinear Rifle. It is specifically designed to operate in the atmosphere, and is commonly seen in hanger bays of larger ships like Charon and Paris II-class battleships.
The BRD-01 Spectre is a second generation combat robot designed by the UAC to help minimalize human losses on the battlefield. The model currently shown is in a woodland-desert configuration. The robot is given a Spectre-class Artificial Intelligence system that allows it to have full situational awareness on the battlefield, and able to access any weapon utilized by the UAC and her allies. The combat abilities to the robots are considered on-par, or even superior to an average Orbital Drop Shock Trooper, and has much more powerful strenght, allowing it to run faster, jump higher, and easily overpower any infantry in hand to hand combat. Unlike many robots, Spectres have a pack mentality, and tend to stay close to their squad leader, or if their squad is "disbanded" or is considered gone, they will join another group of Spectres due to their lack of creativity and ability to make incredibly complex tactics without a Spyglass-class AI. Communication between them is fairly unique, and tends to be quick bursts of computerized chittering and warbling sounds that is emitted from the head, and intercepted by other robots, which is then translated into a statement. It also includes a built in enhanced targeting unit which allows it to be incredibly precise with a multitude of weapons.
Spyglass units are the physical representations of Spyglass-class "Smart" Artificial Intelligences. These units are designed to command Spectres behind the lines to allow the UAC to divert their main AIs to other managements, and allow human commanders to focus on their own personnel. The AI improves coordination between Spectre squads, allow Spectres to create more creative and complex tactics and manuvers and can easily turn tides of battles in their favors. Spyglass AIs are also given access to F-99 Wombat UCAV wings.
Spectre robots are given their own types of weaponry that are quicker to produce then standard UAC weapons and commonly do not have the common attributes of a standard UAC weapon.
The MK5 .50 SMART (SeMi Automatic Robotic Targeting) Pistol is a .50 caliber pistol that holds incredible power. Unlike its counterpart, the M6D, it is semi-automatic, and holds a 12 round magazine. The pistol is linked to the Spectre's targeting sensors to allow higher accuracy then a normal human, and acts as the primary sidearm for all Spectres.
The R-101C Carbine is a cheap and easy to produce carbine rifle designed for usage by the BRD-01 Spectre. It uses the same 7.62mm NATO round that most UAC weaponry utilizes, but only carries 30 rounds of ammunition compared to the MA5B's 60.
The R-97 Compact Submachine Gun is a light SMG with a high rate of fire of almost 1080 rounds per minute. It fires 5.65x45 NATO rounds with a low amount of recoil, and has 40 rounds of ammunition, unlike its M7 counterpart with holds 60.
The GA24 Rifle is a marksmen's rifle used by specialized Spectre units. It fires the 7.62 NATO round, and is used in roles similar to modern day battle rifles.
The Kraber-AP is a bolt action 14.5mm anti-materiel sniper rifle used for precision attacks and against light armor. It holds 5 rounds of normal armor piercing ammunition in comparison to the APFSDS round used by Sniper Rifle System-99. It is utilized by specialized Spectre units
The Spitfire LMG is a light machine gun that although has a low rate of fire at 540 rounds per minute, makes up for the large magazine of 100 rounds, and also uses the 7.62mm NATO round.
The Titanhammer is a 203mm Anti-tank rocket that is able to lock onto hostile units with a built in targeting system that is linked to the Spectre's targeting unit. Like other spectre weapons, it is not as effective as a standard UAC weapon, but is much larger, and can cause a lot more devastation then the normal 102mm HEAT rockets. There is a second , modified model that fires smaller rockets used by the AIF called the Archer
The Extra-Vehicular Activity series-8 Shotgun is a weapon designed for close quarters combat on enemy starships during a boarding situation. It has a drum magazine of 32 8-guage rounds, and works effectively in the tight corridors of ships, buildings, and even forests.
The UAC Army is a branch of the UAC Military primarily responsible for land-based military operations. They launch offensive operations from land bases against land-based targets and are used in capturing and establishing control over UCG-held territory. The UAC Army frequently patrols on UAC colonies.
Several examples of the UAC Army Battle Dress Uniform
A larger image of the standard UAC Army Battle Dress Uniform. Compared to other armed forces, the UAC Army BDU has larger shoulder protection, and two side pouches for storage of materials. One is a light weight "pack" for carrying common materials, where the other, a tactical hard case, is used for protecting objects that are fragile. Other features are eye protection and a HUD display on it to allow the soldier to get updates on squad members and receive orders from higher ranking commanders, and is also able to link itself to what weapon the soldier is using to show ammunition level, and where the weapon is aimed at.
The UAC Air Force is an aerial division of the UAC Military along with the UAC Army, Navy, and Marine Corps. The UAC Air Force serves as an aerial defense and support force, primarily deploying from UAC Navy vessels or from terrestrial airbases.
The standard jumpsuit for UAC Air Force Pilots. The suit is vacuum sealed, allowing the user to traverse in vacuum for a short period of time before the oxygen supply runs out. Oxygen is provided through the aircraft via a mounted oxygen tank, though it is only for exoatmospheric operations. For endoatmospheric operations, pilots are provided with a face mask providing a flow of oxygen directly to the helmet. Like other modern day fighter jet pilots, the helmet provides a HUD to allow better tactical awareness, and better interaction with the advanced aircraft. Compared to other combat uniforms of the UAC, it lacks the armor protection of the marines and the army.
A second jumpsuit used by UAC Air Force pilots, with a built in HUD display and a distinct white helmet. These jumpsuits are used on aircraft with a pressurized cabin such as the Longsword, or atmospheric aircraft with an oxygen mask.
The United Aerospace Command Marine Corps is a branch of the UAC Military, responsible for conducting land-based expeditionary combat operations using the mobility provided by the UAC Navy to rapidly deliver forces. Marines are also charged with the defense of Navy vessels and installations from hostile forces.
The UAC Marine Corps Battle Dress Uniform has a similar design to the UAC Army and Air Force BDUs, and is designed that way to simplify production. The front body armor has several pouches to allow the storage of ammunition, or anything that a soldier may find useful to be used on the battlefield. Unlike the Army helmet, the Marine helmet is fully enclosed, and is able to be used in hazardous environments. Like the other helmets, it has a Heads Up Display to allow updates from orders, status of the squad members, and other "housekeeping" gadgets. The HUD is able to be linked to any UAC weapon to show ammunition level, and where the weapon is aimed at.
A second image showing the rear body armor of a UAC marine, including an extra pouch for storage of ammunition and materials.
An image of a UAC Marine using an cross-branch BDU, a variant shared by the UAC Army and UAC Marine Corps. This variant has a small targeting "sight" on the right eye, or left eye depending on the dominance for better accuracy with precision weapons. The cross BDU also features a backpack to carry supplies in instead of numerous pouches on the front of the chest plate.
The standard body armor for an Orbital Drop Shock Trooper, the current image shows an armor that is not vacuum sealed, where models that are able to be sealed have an oxygen supply of seven minutes, which means limited movement in vacuum. The front chest plate has more armor then the standard Battle Dress Uniform of the Army and the Marines, and the helmet is much more advanced. The helmet is able to polarize itself, and depolarize itself depending on the user's choice, and has a full Heads Up Display that includes a motion sensor, comm link to squad members, and is able to link with the user's weapon to show ammunition, and where the weapon is pointed at to allow improved accuracy when firing from the hip. Although it is a major improvement over standard marine armor, it is still vulnerable to fire.
A sub division of the UACMC, the Orbital Drop Shock Troopers are used for special operations, and when landing craft can not be used. ODSTs are dropped from orbital insertion pods from a UAC ship to the surface. Given the nickname "helljumpers" due to the high chance of death while entering the atmosphere, they are known as the best of the best, only outmatched by the SPARTAN-IIs and possibly the BRD-01 Spectre Battle Robot.
ONI Security is the security force for the UAC's Office of Naval Intelligence. ONI Security is comprised mainly of recruited Army and Marine candidates. Their alignment is under the UAC Navy, and jurisdictionally under the Naval Special Warfare group, which allows them some autonomy under ONI's management. Aside from security for ONI, they are used for maintaining authority in operations inside the UCG, given the nickname as the "secret police" by other branch officials and soldiers. They are well trained, on par with ODSTs, and are given some of the UAC's most advanced technology.
The standard BDU for ONI Security soldiers. Based on the original BDU for Acheron Security, it has more armor, and a rebreather unit to allow them to operate in hazardous conditions.
Although it is mainly under the authority of the Unified Ceres Government, the UAC takes control of law enforcement during times when they assume control of the government.
Law Enforcement in the UCG and the UAC utilize a modified combat helmet with a large visor, and a mainly back/grey uniform with basic ballistic protection, or a grey cap. Weaponry used by officers are usually M6Ds, M90 CAWS shotguns, M7 SMGs, and MA5Bs used by SWAT teams.
The Genet is a civilian car commonly seen in UCG territory. It is also the main vehicle used by Police Forces throughout UCG territory, with it being fast, efficient, and easy to control in most situations.
-Note in RP, these are classified, unless stated so-
Developments in Technology
Tier I Technologies
Magnetic Accelerator Cannon: A coilgun designed to accelerate a tungsten-ferrous projectile at incredible speeds to penetrate enemy warship armor
Particle Beam: Given by the Enceladus Aerospace Fleet during trade, currently being used on capital warships and hover tanks
Warp/Slipspace Disruptor: Given by the Enceladus Aerospace Fleet during trade, the device shunts a vessel out of slipspace or warp.
Artificial Intelligence: Creation of Sentient "Smart" AIs and "Dumb" AIs have been in created.
Super Soldiers: The SPARTAN-I and SPARTAN-II programs have been made, only the SPARTAN-II program has been a success, along with the new SPARTAN-III program
Semi-Powered Infiltration Armor: Though at the Mark I variant, it is a cheaper variant of the SPARTAN-II and III's MJOLNIR armor, and more focused on stealth, agility, and tactics.
Advanced Electronic Warfare: Given by the ANF during trade, used in conjunction with artificial intelligences
Nanotechnology: Nanobots are capable of creating structures and making materials in fine detail and quality. They are also capable of helping in construction of ships, and even able to repair parts of armor and equipment in combat (only given to capital ships)
Antigravity: Utilized in ground vehicles, specifically hovertanks
Antimatter: Currently being collected for prototype reactor systems
Sublight Drives: Continental-Fusion Sublight drives are licensed sublight engine systems given by the Enceladus Aerospace Fleet during trade
Warp/Slipspace Rupture Detectors: Being Installed with the warp disruptors to detect warp and slipspace signatures
Micro-Jump System: Installed on slipspace drives, allows ships to make a micro jump, but can only be used every few minutes or so due to stress placed on the slipspace drive. Constant use can lead to the ship being, as stated by most scientists to be "Teleported to oblivion"
Laser weaponry: Almost all warships utilize laser systems unless specified
Flash Cloning: Used to replicate organs, blood, tissue, etc. Mainly used for medical purposes, but unable to clone an entire human being
Omnidirectional Maneuvering Thrusters: Only able to be effectively used on smaller ships.
Tier II Technologies:
Optical Cloaking Systems: UAC Prowlers are currently outfitted with these devices.
Tier III Technologies:
Project Hivemind (Advanced Hull Construction and Regulation Nanotechnology) In development by Thyran Hawthorne
Tractor Beams: In development by Vice Admiral James Zahn
Telepedos: Inadvertently discovered in an attempt to destroy an ice cloud
Technology Considered to be Developed
Antimatter Weaponry, incl. Missiles
Magnetic Accelerator Cannons
One of the most common weapons in the UAC, there are multiple types used by them. Each using slugs for ammunition. These are basically massive coilguns that propel shells at extremely high speeds, heavily relying on the kinetic force of the shell to do the damage. All MACs above MK-2 are classified in terms of design. The UAC commonly sells the MK-1 and MK-2 to friendly nations and navies unless in an emergency where more weapons are needed.
Types of Ammunition
Tungsten Slug: The most common type of ammunition
Tungsten Slug with Depleted Uranium: The second most common. Used while targeting vital parts of an enemy ship
Tungsten Slug with Explosive Tip: Very rare, used when targeting weakened parts of a ship, or attempting to damage the enemy armor.
MK .50 MAC: The same size as a MK-1 MAC, however, it is much cheaper to produces and should be implanted very small vessels. It's magazine comes in various sizes, from 2 rounds to 6 rounds, a full reload can take from 5-7.5 minutes. It also has the ability to charge the MAC round, holding it in the barrel longer, but this damages the barrel.
MK-1 MAC: The first MAC ever constructed. Can fire one round every 5 minutes. Can be modified to recycle energy to fire a 3 round burst, but has longer reload time of 15 minutes.
MK-2 MAC: Most commonly seen on light and some heavy cruisers. Commonly seen on heavy warships in groups of two. Has a reload time of 15 minutes
MK-3 MAC: Seen on super-heavy cruisers and battlecruisers. Has a reload time of 22.5 minutes.
MK-4 MAC: Seen on battleships, battlecruisers, and even heavier ships. Has a reload time of 30 minutes
MK-5 MAC: Used on orbital defense platforms. Very powerful, and has the same 30 minute reload time as MK-4
MK-6 MAC: Seen on capital warships like UAC Athens and Eion. Extremely powerful with a 30 minute reload time.
UAC Navy: SPARTAN-II Program
The Insignia of the SPARTAN-II Program
Fleet Admiral Preston J. Cole
The SPARTAN-II Program is the UAC's second attempt at making super soldiers to counter the Prometheus Naval Corporation's massive army. After the failed ORION Project, the UAC looked into a second program.
SPARTAN-IIs candidates are selected and go under augmentation procedures using biochemical and biomechanical manipulations to make them more effective in combat. Along with that, they are given the MJOLNIR armor, a form of powered assault armor capable of increasing strength, reflexes, and durability of the already augmented soldiers. Due to the extreme costs of the armor, and augmentation process, only 300 SPARTAN-IIs were able to enter service with the UAC. High ranking officials from Fleet Admirals to Rear Admirals in the UAC are allowed to utilize their own SPARTAN-II team, though all SPARTAN-IIs report to the Fleet Admiral.
Each SPARTAN-II Fireteam consists of a commanding SPARTAN-II and four other SPARTAN-IIs
A Special Warfare Group in the SPARTAN-II Program. Compared to the other Spartan-IIs, such as the conceptually similar Black Team, Gray Team's training placed additional emphasis on individual thought and action. This made them suitable to execute and survive covert missions deep behind enemy lines with no support from friendly units. Their assignments focused on disruption of enemy operations followed by a stealthy extraction.
Petty Officer Jai-006
Petty Officer Adriana-111
Petty Officer Mike-120
Fireteam Black, often referred to as Team Black or Black Team, was an unconventional warfare unit of nine SPARTAN-II supersoldiers who reported directly to the Office of Naval Intelligence, unlike their Naval Special Weapons comrades. There are two divisions to the Fireteam.
Designed as a more numerous SPARTAN program , the SPARTAN-III Program is designed to allow a more common super soldier in the UAC. Each month 500 candidates are selected to enter the program. Like its predecessor, augmentations are used, but are 50% weaker then a SPARTAN-II to have a more cost effective augmentation process. Due to this, the UAC is able to field more SPARTAN-IIIs, despite the MJOLNIR armor that they utilize has the same costs as the SPARTAN-II program.
Compared to SPARTAN-IIs which are deployed in teams, SPARTAN-IIIs are usually deployed en-masse to a location to overwhelm the enemy when even the elite ODSTs are unable to handle the situation. Armor of the SPARTAN-IIIs is similar to the SPARTAN-IIs, only a more updated variant of the MJOLNIR Mark V is used for them.
SPARTAN-IIIs use the Mark V MJOLNIR GEN 2 armor, a second model with updated technology and equipment.
An armor system developed by the UAC specifically for SPARTAN-III super soldiers. Though far less advanced then the MJOLNIR armor of previous companies and SPARTAN-IIs, it is cheaper, and easier to produce, allowing the fielding of more SPARTAN-IIIs. It features full body armor with an enclosed helmet and heads-up display that allows a x5 zoom, and a supply of oxygen (though only enough for seven minutes, compared to the MJOLNIR armor’s oxygen supply of ninety minutes). The armor is much tougher then standard UAC ODST armor, allowing the soldiers to withstand multiple projectiles before the armor succumbs to fire. The featured photo-reactive panels give SPARTANs a rough equivalent to active camouflage systems. The camouflage patterns, however, shifted irregularly and imperfectly, which made the photo-reactive panels inferior compared to other active camouflage technologies, due to them being very early concepts. Unlike MJOLNIR armor, which is made for full on assault, the SPI armor is more for stealth attacks, and more relying on the agility, and the physical abilities of the SPARTANs. It is used by SPARTAN-III companies after Nu Company
SPARTAN-IIIs are arranged in companies, each with 300 SPARTAN-IIIs in them
Alpha Company: Dispatched to New Carthage
Beta Company: On Standby
Gamma Company: Dispatched to New Carthage
Delta Company: Dispatched to New Carthage
Epsilon Company: On Standby
Zeta Company: Dispatched to Tribute
Eta Company: Dispatched to Tribute
Theta Company: Dispatched to Tribute
Iota Company: Sent to defend UAC facilities at Ceres
Kappa Company: Sent to defend UAC facilities at Ceres
Lambda Company: Sent to defend UAC facilities at Ceres
Mu Company: Sent to defend UAC facilities at Ceres
*Nu Company: Sent to defend UAC facilities at Ceres
*Xi Company: Sent to defend UAC facilities at Eris
*Omicron Company: Sent to defend UAC facilities at Eris
*Phi Company: Sent to defend UAC facilities at Mars
*Rho Company: Sent to defend UAC facilities at Mars
*Sigma Company: On standby
*Tau Company: On standby
*Upsilon Company: On standby
*Phi Company: On Standby
*Chi Company: On Standby
*Psi Company: On standby
*Omega Company: On standby
* means the usage of Semi-Powered Infiltration Armor in that company
UAC Navy: Weapon Arsenal
There are several different weapons used on star fighters, and warships in the UAC Navy.
40mm Ventral Rotary Cannon: A high powered rotary cannon on Rapier-class fighters.
50mm Rotary Cannon: A high powered rotary cannon mounted on the Longsword-class interceptors up to the D variant.
70mm Rotary Cannon: A high powered rotary cannon mounted on Longsword-class interceptors on the E variant.
110mm Rotary Laser: A gatling laser mounted on Longsword-class Interceptors past the F variant
120mm Ventral Autocannon: A high powered autocannon used on Longsword-class interceptors that can be lowered from the fuselage.
12.7cm Point Defense Gun: A point defense gun used for AAA, and has a fairly high fire rate
AAA Helix Point Defense Railgun: A high powered fast firing AAA railgun, used against fast moving aircraft
Archer Missile: A vacuum rated missile, stored in pods around the ship
Lancet Anti-Fighter Missile: A small vacuum rated missile, used on the Rapier and Dauntless II
Nuclear Weapons Arsenal
Compared to other factions, the UAC has a amount of nuclear weaponry, only used for last resort, or if needed. They can only be authorized for use by a member of HIGHCOM, or an officer ranking Vice Admiral or above when the UAC is given power. When the Unified Ceres Government is in power, nuclear weapon usage must be authorized by the President. Currently, UACHIGHCOM has banned the usage of nuclear weapons on non-military targets.
Shiva III-class Nuclear Missile: A 80MT nuke, almost never used in combat, unless the situation is dire, and is commonly used for self defense. They are mounted on MCMs
Hyperion-class Nuclear Missile: A 10MT nuclear missile designed to replace the role of the original Shiva-class nuclear missile.
HAVOK III-class Nuclear Missile: A 30MT warhead, also mounted on MCMs, and is also rarely seen in combat. Almost never used by the UAC due to the dangers it can bring.
HORNET-class Nuclear Mine: A 1MT mine that can be deployed for defensive purposes, and can easily destroy a ship upon direct contact. Can use the same hull as a normal mine
Fenris III-class Nuclear Missile: A 50KT nuclear missile used for destroying asteroids on dangerous collision courses to UAC colonies.
Fury-II-class Tactical Nuclear Warhead: A 100T nuclear device, essentially 1.5x the size of a football, can easily be used in the middle of combat
The UAC is divided into fleets, with an officer commanding it.
The Glacier-class corvette is used to escort convoys, and used on long recon patrols in groups of three. Due to the extremely small size, they are also used for raids on enemy outposts and convoys
The Winter-class Prowler is the first prowler subclass in the UAC. It is also the first class of ships that mount an optical cloaking system and stealth systems to allow it to sneak into enemy positions and behind enemy lines. They are also armed with many scanning systems, light laser-based weaponry, and electronic warfare systems
Has cloaking systems, many scanning systems, electronic warfare, and laser-based defense weaponry
The Cassandra-class heavy frigate acts as an escort for larger ships such as battleships, cruisers, and transports. Like the Halcyon, it is armed with point defense guns and a MAC. This variant fires threes smaller rounds in rapid succession while also taking 30 minutes to reload. It carriers more missiles then the Halcyon, and is much faster, but is less armored then it.
The Vigilant-class Light Frigate is used for multiple roles in the UAC. Main roles include using her 160 VLS missiles to knock out enemy MCMs heading towards UAC ships. Other roles include anti air, and anti submarine warfare.
The Berlin-class Heavy Frigate is designed to operate in the UAC's outer colonies and protect them. It is designed to fulfill roles in large numbers where large UAC battleships are unable to operate, as they are commonly used to guard the inner colonies and Earth. It is armed with multiple 2040s lasers, 53cm lasers, an MK-4 MAC, and multiple AA weapons to protect itself from hostile forces.
The Strident-class Heavy Frigate is designed to succeed the Paris, Halcyon, Autumn, and Marathon-class warships. It is armed with an MK-3 MAC, numerous archer missiles, and a 53cm laser turret. It also has six 12.7cm point defense gun turrets, and two 15.5cm lasers for secondary artillery.
The Paris-class Heavy Frigate is one of the newest, and largest frigates within the UAC Navy. Intended to replace most older models of frigates, it is armed with a new generation "Mark-II" Magnetic Accelerator Cannon. Capable of firing a 600 ton ferrous-tungsten slug, and armed with 392 archer missiles. For tertiary armaments, there are twelve 12.7cm poind defense guns spanning the ship that can be used for air defense and ground support. On the bottom side of the ship is a shuttle bay, and along the two flanks are pelican/fighter docking bays.
Has a hanger bay on the bottom, allows transport of troops and supplies
Preston J. Cole
70 -Production Ceased-
Used in AA, ASW, and Anti Missile
Preston J. Cole
100 -Production Ceased-
Has multiple laser systems, missiles, and air defense
Preston J. Cole
Has an MK-3 MAC
Preston J. Cole
New MAC design under development for class
The Gorgon-class heavy destroyer is the second fastest class of UAC ships besides the Paris-class. Armed with two MK-2 MACs and over 400 missiles, it provides a great role in combat. Though weak in artillery and air defense, it relies on escorting vessels for protection.
The Pluto-class heavy destroyer is designed for a support role. Armed with two doomsdays, and over 100 MCMs, it tends to remain behind the lines of battle beside carriers such as the Athens.
Carries two MK-2 MACs, provides support with missile systems, lacks air defense systems
Preston J. Cole
Carries over 100 MCMs, used for support
The Contended-class light cruiser is the primary cruiser of the UAC. Armed with a Magnetic Accelerator Cannon, it is able to damage or even destroy ships bigger then itself. Because the MAC is built into the ship, it needs to turn in order to aim the weapon. It also takes about 30 minutes to cool down the systems, charge the coils, and load the weapon. It also carriers prototype 12.7cm point defense guns, they have a high fire rate, but can only be used against aircraft.
The Contendor-class light cruiser, designed off of the Halcyon-class, it has an improved missile system and air defense, as improved engines. The MAC has not been changed and unlike the Halcyon, it has no need for boosters for takeoff.
The UAC Pillar of Autumn is a modified Halcyon-class cruiser. Her MK-2 MAC has been modified to fire three "shredder" rounds by recycling energy, and has the same 30 minute cool down as the normal halcyon. Her armor has been improved, with better chances of survival compared to other ships her size. Her point defense has been improved to cover more locations, and her engines can power up to 300% for a brief time. She is a one of a kind vessel, and will be used alongside the UAC Trident on SPARTAN-II missions.
After the capturing of a Revolution-class vessel from the IRF, the UAC made the Mercury-class Light Cruiser. With an improved slipspace engine, and laser cannons, it is now more powerful then ever.
The Venus-class takes the idea of an aggressive role very seriously. Armed with a massive titanium-tungsten "blade" on the bow, it can ram lighter ships and cut them in half, or ram bigger ships in an attempt to damage them. They are also inspired by PCAV designs with 530mm guns as secondaries
Uses a "honeycomb" super structure, allowing it to fight until 90% damage
Preston J. Cole
Uses a "honeycomb" super structure, allowing it to fight until 90% damage
Pillar of Autumn
Preston J. Cole
Has a modified MK-2 MAC, over 544 missiles, modified engine, and other equipment. Is a one-of-a-kind.
Preston J. Cole
90 -Production Ceased-
Based off of IRF designs
Preston J. Cole
101 -Production Ceased
530 secondaries inspired by PCAV designs
The Plataeae-class heavy cruiser contains two small MACs on the front, about the same size as the Paris-class frigate's. Unlike the Contended, it does not need boosters to assist her into the air, and has a move spread point defense system too.
The Valiant-class Super-Heavy Cruiser is one of the largest warships in Cole's fleet. With over 216 missiles, 10 MCMs, and 2 MK-3 MACs, it is a deadly foe. The MK-3 MACs take longer to reload, 45 minutes. The UAC Everest is currently Fleet Admiral Preston J. Cole's Flagship.
The UAC Everest is Preston J. Cole's flagship. Compared to the other Valiant-class Super-heavy cruisers, it carries over 500 missiles, and 14 MCMs compared to the original 10. It also has improved armor and better speed.
The Theta-class heavy cruiser is most commonly used in atmospheric attacks. Though it is space worth, it is used as a support ship and is commonly seen escorting larger warships.
The Zeta-class cruiser is a more unique design, not often seen in the UAC. Compared to other ships, it has multiple sets of "wings" so it is more efficient in atmospheric operations.
The Neptune-class Arsenal Ship/Heavy Cruiser is made to basically unleash hell on the enemy forces with its MCMs. Her cannons are able to be armed with massive flak shells to counter hostile missiles, aircraft, and light ships. They tend to remain at the back of the fleet due to their low GJ of 800k.
The Halcyon-class cruiser is a newer generation design and replacement for the older Halcyon-class light cruiser, and Halcyon-II-class Heavy Battleship. Despite it's size and capabilities, the cruiser will not be produced as often as other vessels designated as cruisers. The new model has a length of 1.17km, and has various new weapon systems compared to the other two. The ship has multiple 2040cm lasers spanning throughout the vessel to fire from multiple angles, and has several groups of 53cm guns for secondary fire support. For point defense, a network of 12.7cm point defense guns have been installed, and over 1008 archer missiles stored in multiple pods throughout the ship. For use against heavy warships, 52 MCMs are part of the missile complement with the ability to use nuclear missiles if need-be. The final weapon is a new MK-7 Magnetic Accelerator Cannon. A far larger and more powerful cannon then the MK-6, capable of putting heavy damage on other capital warships. The cruiser has a fighter complement of eight Longsword fighters.
Contains heavy armor, does not have "honeycomb" super structure
Preston J. Cole
100 -Production Ceased-
UAC Everest of this class is Cole's flagship, it is also the UAC's first vessel to carry a MK-3 MAC
Preston J. Cole
Very effective in support roles, is much more effective in atmosphere compared to other UAC ships.
Very effective in support roles, is much more effective in atmosphere compared to other UAC ships.
Arsenal Ship/Heavy Cruiser
Preston J. Cole
Carries 261 MCMs, cannons can fire massive flak shells.
Has multiple 2040mm lasers, several 53cm guns, 12.7cm point defense network, an MK-7 MAC, and an 8 fighter complement.
The Ceres-class Battlecruiser is a new class of warships capable of supporting the fleet with suppressing fire from the multiple 2040s and MCMs.
The Dawn Under Heaven-class Battlecruiser assault ship for the UAC. Armed with three Doomsday guns and multiple 2040s, it is a deadly foe to fight.
The Infinity-class Battlecruiser has 4 MK-4 MAC cannons, each having an hour long reload, but packs a massive punch. It is also supported by two MK-2 MACs to increase the fire rate. It also caries Longsword squadrons and over 300 missiles and MCMs.
Used in assaults on heavy targets, remains at the back of the line.
Preston J. Cole
Carries 4 MK-4 MACs and two MK-2 MACs
The Plataeae-II-class Battleship is a very tough and able to provide cover for the larger ships. It also has a massive hanger bay underneath, allowing transport of troops, supplies, and vehicles
The Plataeae-II-B is a refitted variant of the Paris-II-class Battleship. Armed with more weaponry, and has more armor then before. The original Paris-II will remain in production though.
The Charon-class Heavy Battleship has many 2040cm guns mounted on it, as well as two doomsday cannons. There are three different roles for the ship: Direct combat being one of them, the second is using her two doomsday cannons as "snipers", and third is to use her undermounted 2040cm guns as ground support, as her hanger can carry large amounts of troops also.
The Charon-II-class Battleship is the second vessel class in the Charon series. Like her predecessor, it is armed with two Devastator guns to help it when assaulting or "sniping" from long range. She is the first UAC battleship-type vessel (below super heavy battleship) to be armed with 2040mm laser weaponry, but her devastators will be shell based to allow assistance in her role to help ground support.
The Halcyon II-class Heavy Battleship is basically a massive tank that can be produced. With twice the mass of a Paris-II and almost the exact size, it carries one heavy MAC, similar to the one on the Eion. It can carry 8 GA-TL1 Longswords, and can be produced to a certain degree.
The Stalwart-class Heavy Battleship is a newer design in UAC battleships. She is armed with two MACs, an MK-4 on the lower section, and an MK-6 on the upper section. Her "fins" have been widened to allow larger engines, and better armor protection for them. Her hull has been lengthened to allow more coils to be added to both MACs, and a lower hanger bay installed for carrying ground troops.
Has a massive hanger bay on the back to carry troops and supplies
Preston J. Cole
Second version of the Paris-II class, Paris-II will remain in production though
Preston J. Cole
70 -Production Ceased-
Used commonly for ground support, "sniping", and direct assault.
Preston J. Cole
Carries numerous troops in a hanger bay below.
Preston J. Cole
35 -Production Ceased-
Can carry 8 GA-TL1 Longswords, production ceased in favor of the Stalwart-class Heavy Battleship
Preston J. Cole
Has an MK-6 MAC and an MK-4 MAC
Super Heavy Battleships
The UAC Incorruptible was the first largest ship designed by Cole. With new laser based weaponry, it can stand up to enemy ships and take a heavy beating before going down. (Credit to WolfgangBSC with the design:D)
The UAC Epsilon Eridani is designed to attack the enemy, and utterly destroy it. Armed with over 96 turrets for laser-based weapons. They are similar to Incorruptible's but have been improved a bit. On the bow are two MK-4 MACs, which due to the amount of space it takes up, sacrifices many MCMs and SSN launchers.
The UAC Epsilon Indi is a super heavy battleship made for the UAC. Like her predecessors, she has prototype laser cannons in replacement of normal shells, she also mounts a prototype particle cannon from the technology given to them by the EAF, but the weapon is experimental and is extremely dangerous, thus needing the removal of the MCM launchers. The particle beam itself can only fire once in a battle due to the long recharge.
The UAC Andromeda is one of the UAC's massive super heavy battleships. Armed with over 90 2040cm prototype lasers and 40 MCMs, she can be a large threat to deal with.
The UAC Scorpii is a massive support ship, designed to literally smash the enemy with her massive arsenal of 2040cm guns. Though lacking in MCMs, she has six doomsday cannons mounted instead, and relies on friendly arsenal ships to fire barrages of MCMs at the enemy.
The UAC Sirius stands at 3.66M Toughness, designed to take heavy hits while returning fire with her 2040 laser cannons, two MK-4 MACs, and MCMs. She is heavily inspired by UAC ship designs from Vice Admiral James Zahn, with a "wedge" shape design, and a large arsenal of weapons.
The UAC Sigma Octanus is a new UAC capital ship. Armed with two MK-4 MACs on the bow of the ship, and multiple laser based weaponry, it is designed to engage her enemies head on.
The Arcadia-class Light Carrier can carry over 200 fighters. 100 Hornets, 50 Longswords, and 50 Wombats are put inside the massive hanger. Due to her size and low armor due to the large amount of aircraft, it is easy to produce, and is sometimes called the "Little Brother" of the Eion due to similarities and size. Her 2040cm guns can be loaded with heavy flak shells, much like other UAC carriers. She is also mounted with two MK-3 MACs on the bow to give her some extra firepower
The Eion-class Light Carrier can carry 36 longswords, a wing of hornets, and 100 wombats into battle. It is also armed with a MAC and multiple AA railguns, and 2040s for defense. Commonly seen behind the fleet, and due to her low armor, she is able to be produced by the UAC.
Carries 100 Hornets, 50 Wombats, and 50 Longswords
Preston J. Cole
Carries 36 Longswords, a wing of hornets, and 100 wombats
The Athens-class Fleet Carrier is currently the largest carrier in service. It can carry Longswords, Hornets, and Wombats. Despite her massive armor (2.9M Toughness), she is not made to engage the enemy head on, but rather stay behind the fleet and provide support with her MCMs, MACs, and main batteries.
The GA-TL1 Longsword-class Interceptor is the primary space fighter of the UAC. With a length of 64.1m and a width of 75m, it is a massive aircraft. Her armarment is six 50mm rotary cannons in the wings and two 120mm ventral guns that are lowered down from the fuselage and can swivel to an extent. They are very useful in dogfighting and are very powerful against fighters. Her power comes from two fusion reactors that allow the aircraft to traverse space.
The GA-TL1B Longsword is an improved variant of the GA-TL1 Longsword. The 50mm rotary cannons are retained, and carry the same type of modular rocket pods that the F-99 Wombat has, only more. The cockpit is now a full canopy, allowing a more awareness view, and finally has three small point defense turrets installed on it, allowing better air defense from hostile fighters. Size is 64m long and 75m wide in Rp. They are commonly seen on carriers.
The GA-TL1C is the third variant of the Longsword series. Unlike the GA-TL1B, it is armed with an upper turret above the cockpit for taking down hostile aircraft. On each wingtip is a small turret to fire light rounds at aircraft to bug them, but the ammo in these turrets are limited and are automated. It also carries a bomb bay to have it carry numerous payloads besides its missile launchers/pods. Its engines are also improved, giving it a much faster speed.
The GA-TL1D is a major change in design for the Longsword, and has some of the newest innovations in UAC technology. The fusion reactors have been improved, as well as the propulsion system, allowing the aircraft to reach speeds of Mach 5.5 in atmosphere. To allow the speed, the interceptor is more streamlined, removing the massive "diamond" engines with more sleek ones, thouigh they take up more area along the wings. The upper turret above the cabin is more streamlined, and armed with dual 20mm laser based rotary cannons for anti fighter, though the 50mm rotary cannons and the 120mm ventral guns retain their projectile-based weaponry. The two side railgun defense turrets remain the same, and the miniature wing turrets also remain.
The GA-TL1E Longsword is an improved variant of the GA-Tl1D. The 50mm rotary cannons are replaced by 70mm rotary cannons to allow an increase in firepower, and retains its 120mm ventral guns. The defense turrets are increased to 3, with two towards the rear of the cabin. The engines are improved to give it a maximum speed of Mach 6.5, and has new RCS systems that allow enhanced maneuverability while engaged in combat. It is now able to be fully controlled by a UAC AI, but a crew can still maintain it if needed. It also has new camera systems for the aircraft, including new thermal and night vision systems, inferred cameras, enhanced missile tracking systems, chaff dispensers for avoiding enemy missiles, and other improvements for it to maintain its seat as the best fighter the UAC has. For ammunitin for the 70mm rotary cannons, it can utlize normal armor piercing, and APFSDS
The GA-TL1F Longsword is a major advancement in the Longsword series. The 70mm rotary cannons are replaced by 110mm rotary lasers, and the 120mm ventral autocannons are also replaced by lasers. Other improvements are a engine allowing it to go to Mach 7, and has numerous improvements from the GA-TL1E, and will be produced alongside it.
The GA-TL1G Longsword takes a major step in the evolution of the fighter. The wings, though retaining the same wingspan are shaped to more of a delta wing at a 45 degree angle, and is given improved 110mm rotary lasers. The cockpit is returned to the dual window design, with a VR screen where the main canopy was, and giving it a more armored area for the crew. The engines are also improved to allow it to travel at Mach 8, and has much improved manuverability.
The C712 variant of the GA-TL1 Longsword is the newest variant of the interceptor. Following a change in pace and desire for true multi-role combat, the 110mm rotary lasers from the GA-TL1G is replaced by rotary cannons to allow the aircraft to effectively serve a ground support role.The 120mm ventral lasers are also replaced by cannons, and are now in one single turret that contains a 90 degree swivel. The aircraft carries four ASGM-10 guided missiles, and for a payload can carry 36 Moray Space mines, a Shiva-class nuclear missile, or other various payloads for combat missions. The fighter can travel at Mach 9 for it's maximum speed, but is generally not used for normal combat. The full canopy is returned from the GA-TL1F.
The Hornet-class fighter is an extremely maneuverable ship. With 3 mine racks and 2 rfgs, it is a major threat to enemy ships.
The F-99 Wombat is an Unmanned Aerial Combat Vehicle. Armed with three 20mm rotary cannons and 4 modular spots for missiles. There are two types of missiles used. The first type is four rocket pods with 16 rockets per pod, used for air to ground, but can be replaced with "smart" missiles for Air to Air. The second type are 4 larger missiles, used for Air to Air and attacks on ships. They are fast, easy to produce, but are still unable to combat the Hornet.
The F-99B Wombat Unmanned Aerial Combat Vehicle is a anti-capital ship variant of the F-99. Armed with six anti-capital ship DEMOLITION missiles, and five 50mm rotary lasers, it is effective against heavy warships.
Can now carry bombs, improved engines, and extra weapons
Preston J. Cole
Carries missiles and new reactors allow it to travel up to Mach 5.5
Preston J. Cole
New 70mm rotary cannons, camera and missile systems, chaff dispensers, AI systems, other installments, and new engines allow it to travel up to Mach 6.5, has APFSDS as additional ammo
Preston J. Cole
New 110mm rotary lasers, and 120mm lasers, camera and missile systems, chaff dispensers, AI systems, other installments, and new engines allow it to travel up to Mach 7. Will be produced alongside the GA-TL1E
Preston J. Cole
Improved 110mm rotary lasers, and 120mm lasers, camera and missile systems, chaff dispensers, AI systems, other installments, and new engines allow it to travel up to Mach 8. Cockpit windows changed from full to two sided, and has a VR screen in replacement. Will be produced alongside the GA-TL1E.
GA-TL1 Longsword, C712 Variant
Newest Longsword model, uses 110mm rotary cannons and 120mm ventral cannons. Revised design. Can carry foru ASGM-10 missiles, 36 mines, a Shiva-class nuclear missile, or other payloads. Top speed is Mach 9
Preston J. Cole
Unmanned Combat Aerial Vehicle
Preston J. Cole
Can carry two types of missiles, four 16-rocket pods, or 4 large missile; Air-to-Ground/Air-to-Air missile.
Constructed by the Shipyards, the DDC-177 Pelican dropship allows troops and supplies to be brought from large vessels to the ground.
The D77-TC Pelican is a newer version of the DCC-177 Pelican. More powerful and much faster, it is not as common, but still produced widely.
Used to ferry troops and supplies from larger ships to the surface of a planet
Can go very fast, hard to hit
Preston J. Cole
Can carry a tank on the back, can carry about half a platoon of marines
The Orbital Defense Platform is a major factor in defending Ceres and Eris. It is a massive MAC in a geosynchronous orbit over an important part of the planet. Easier to produce compared to the Spire of David and faster reloading due to the lack of the 12-round burst. The MK-5 MAC is very powerful, capable of damaging capital ships with a lucky shot, but has a lengthy reload of one hour.
The S-2-class Orbital Defense Platform is an improved variant of the S-1-class. Armed with improved reactors, the MK-5-02 can fire every 10 minutes, but due to the expensive reactors and new MAC, the ODP takes longer then the S-1-class to be produced. It has multiple railguns and point defense weapons, as well as its own archer missile system. Other features include a small engine allowing it to move around more freely and change positions much quicker.
The S-3-Class Orbital Defense Platform, also called the "Super MAC" have an MK-6 MAC mounted on them, and bristled with AAA Helix Guns (AA railguns), and numerous lasers for defense. They carry numerous kinds of targeting and spotting systems, as well as two UAC smart AI ports to have them man the main cannon efficiently. They are placed in strategic positions in the grid for maximum firepower.
The Orbital Defense Hanger is a vital part of the UAC Orbital Defense Fleet. They can carry a group of F-99 Wombats or other fighter craft inside them to protect the Orbital Defense Platforms from fighter aircraft. There are many stationed around in orbit.
Over 4km long, UAC Capital Shipyards were made to increase the production of the ever-growing UAC. Armed with 4 2040cm turrets, and 5 MCMs, it remains safely behind the lines of the ODPs. There are multiple cranes built on tracks to move around and help the assembly of the ship. Due to it being a 0g environment, it makes construction much faster, and easier compared to it being made on the surface. Due to their large size and price, they are made slowly, and each time one is made, the production increases.
The Isolation-class Spy Satellite is deployed over enemy territory to track enemies, trace routes, and relay information to the UAC. It has four different sized cameras that can transmit live feed and can easily zoom in on the surface, or in space if needed.
Uses the MK-5 MAC, hour and a half reload, but very powerful. Has a few point defense guns also. Being moved to UAC colonies aside from Ceres
Orbital Defense Platform
Preston J. Cole
Has an MK-5 MAC with better charging capabilities, giving it a 10 minute reload
Orbital Defense Platform
Preston J. Cole
Has an MK-6 MAC with better charging capabilities, giving it a 30 minute reload
Orbital Defense Hanger
Preston J. Cole
Stationed in orbit around ODPs
Preston J. Cole
60 -Production Ceased-
Stationed in orbit behind ODPs, increases production of UAC capital warships (anything above a Theta-class vessel)
Preston J. Cole
Few deployed, many in reserve
Has four different camera systems
The Boeing-class is a all around vessel. Used by citizens of the UAC as trade ships, yachts, cargo ships. and passenger liners. They are frequently seen in space lanes and trade routes.
The Spirit of Fire-class is a multi-role ship. Mainly used during ground assaults, most of it's heavy weaponry are on the bottom. It carries a complement of atmospheric aircraft and fighters. For ASW, it has underwater torpedo tubes and carries a decent amount of AA and missile weaponry.
The Airbus-class Heavy Transport Ship is designed to carry goods through sections of space that hare hazardous. With a ton of armor, it can breach through small asteroids, ice, and even survive a head on collision if possible. On the blow is one MK-4 MAC to allow it to help enter the atmosphere of Caelmare, which is one of the reasons why it was constructed.
UAC- Emerald pair. A pair of gigantic ships, they could easily wipe off a fleet.
UAC Disruptor. A scary ship. Has 18 204s, 10 rfg/10.5 guns. And one experimental gun. Very destructive. Clears away asteroids, then mining ships harvest them for ore. This is why we have strong ships.
UAC Annihilator. Used to wipe out surface objects. Ships, cities, tanks, and fighters alike.
UAC- Starstruck. A huge ship. Bearing almost as much guns as the Emerald pair- class ships, these monsters don't leave in a hurry unless it's to battle.
UAC- Illuminare. This ship deserves special mention. It has 2 acceleration cannons, flies very fast, is a very agile ship. Comparable to the AFS Wallace, Klingon Bird of Prey, and the foot soldier. It is the backbone of Admiral Remington's fleet.
UAC- Assault drone. Meant to be a frontal attacker. Unmanned and mass produced.
A gift from AIF. The Mile High.
UAC-Eos Essentially a BATTLECARRIER, it holds 64 CFA-Noserfatu fighters and deploy 8 Longswords. Have 24 MCMs and a very tough Opponent
KillSAT. A drone deployed from a larger ship, it is very deadly, containing Many 10.5 RFGs.
UAC Galaxy fire. Many Devestators and has 10 MCMs
MCM drone MK2. With 70 MCMs, and some self defence weapons, it is heavily improved.
UAC- Dragon Sword. The new attacker for UAC and AF. Plans were sent to AF.
Disruptor mk2. Improved guns, MAC and MCMs
UAC- Spring tide. A fast scout vessel.
UAC- Brigantine. A heavy interceptor.
UAC- Sword of Ceres. A huge vessel. It's the toughest ship in Remington's fleet.
UAC- Torch. A light vessel only for missile support.
UAC- Anilhilator MK2. Many more weapons and added missiles.
UAC Prodigy- TBA
UAC- Romulus. Heavy gun ship
UAC Mixcoatl. Heavy Battle cruiser
UAC Fuseé. Cruiser
UAC Socrates. A Heavy capital warship in Remington's fleet.
UAC Galor. A versatile ship, better suited for destruction with 3 D days
UAC- Sunfire, a strong Devastator. With 12 D-days.
The Lunar silence takes a new design on flying ships.
The Atlas BattleCruiser holds many guns and is a tougher ship in the UAC's fleet.
UAC Spirit of Wind. The most up to date in Remington's personal fleet, it has 4 D days, and many MCMs. It's role is heavy support.
Very strong. Usually sighted in pairs. One ship usually means a peaceful mission or a heavy convoy escort
Well over 100
A drone specifically meant to support fighters.
Classified, more than 50
A self propelled, space MAC. This is meant to target heavy ships.
Official Reports- 60
Basically meant to target land and sea objects, they're comparable to the A-10 warthog
Classified, more than 20
A more improved Emerald, and features heavy armor, perfect for defending
Offical report- 80
A frontal attack vessel featuring AA, 2 MACs, and loads of 10.5s
Classified, more than 125
Meant to fight along side Illuminares, Very powerful
Alexander Phantom (AIF)
UAC Care Package
Heavy Support Vessel
Official Report- 35
Deployment vessel that deploys 8 KillSATs. They intercept ships and support the main vessel. Since they can drop nearly anything, they are very useful for multiple duties.
The Antares class aerospace frigate is Vice Admiral Zahn's first aerospace warship, it is a small, cheap vessel used primarily as an escort to other ships. They carry light guns for anti fighter and anti light ship work, along with a double barrel side by side MAC gun capable of destroying similarly sized warships, and wounding larger vessels. The MAC guns have a thirty minuet reload time, and of course need to be aimed by moving the ship. Also carried are a pair of depth charge/bombardment canister racks, which are used for ASW and ground attack. Production of the class has been halted in favor of larger vessels.
The Constellation class aerospace cruiser is a formidable opponent for medium and light warships, and when deployed in numbers they can even threaten heavy warships. They are fitted with better engines than the Antares frigates, along with much more powerful weaponry, including a pair of MAC guns forward. The lead ship also carries a prototype proton beam weapon, though it is only single use, and must be replaced after firing. The proton beam also drains a ship's power such that it loses considerable altitude after use. The MAC guns are of the larger three shot MK2 variant, along with an option for a MK1 placed aft in an engine location.
Not really a ship, the Spire of David type hyper velocity gun is a surface to orbit weapon of immense power. It is designed to damage even the largest of warships, and fires a 12 slug burst at high velocity in rapid succession, pulverizing shields and armor. It needs a 3 hour cooldown period between volleys, and is most effective at short range. There are twenty of these distributed in the belt near the Ceres base, and are defended by smaller installations on the surface and in orbit. Throughout the colones there is at least one Spire of David installation at each colony, with several boasting multiple guns.
A small one man fighter designed by the shipyards, it has fore and aft lasers as well as proton torpedoes. Designated the Dagger by pilots due to its diminutive size relative to Longswords, it soon became the official name of the fighter.
The UAC's standard shuttle is the Trifin class VIP transport. It is used for the transport of dignitaries and command officers, and seats twenty in its passenger compartment. It is fitted with a turreted defense system on its wings, with eight rapid fire point defense weapons in four turrets. They are most commonly used in ferrying commanders to their ships from bases on asteroids, and are often escorted by a pair of Daggers or Longswords. They can also be quickly reconfigured fir use as a medical transport, and can be used to treat some injuries on sight. One interesting feature of the class is its folding wings, which fold up when landed.
The Trifin with folded wings.
The fastest ship in Zahn's fleet, the UAC Spear of Saturn class. Armed with 14 46cm guns and five MAC guns of various sizes, this ship combines speed and firepower. There is also a pair of belly hangars which can carry four wings of Dagger class fighters, one squadron of Hornet class bombers, and dock five Trifin class shuttles. The ship has a powerful engine system, and can fire a proton weapon while still maintaining some thrust on her engines, thus avoiding a crash when firing. The type also pioneers a magnetic containment field, allowing the hangars to be open without depressurizing.
The diabolical stealth mine, a nasty little bugger that can wreak a medium sized hansa flying ship.
The Arrowhead class star cruiser is a mid sized warship used in a variety of roles by the UAC. They feature a 16 tube VLS system, a battery of 204cm guns, and 4 SSN-12 missile launchers. Hangar capacity includes four wings of Daggers, a wing of Hornet class bombers, ten Trifin class shuttles or Pelican drop ships, and a small corvette if needed. There are seven MAC guns mounted on the Arrowhead class, one MK-3 forward, four MK-1s forward, and two MK-1s aft.
the one off UAC Buccaneer, a heavy fire support vessel. Designed to provide long range fire support during battle, it features ten doomsday cannons. The hull is that of an Arrowhead class cruiser.
A new cruiser designed to protect the fleet from fighters, the Trident is a space-going trimaran. It also features rapid fire particle weapons on the tips of its outboard prongs, and 204cm guns on its inboard prong.
A small anti fighter ODP, the Orbital Point Defense Platform is equipped with many rapid fire weapons, along with some heavy weapons to damage larger ships. They are stationed near the inner edge of the mine field, and are designed to intercept fighters and missiles.
The Excalibur class battleship is a powerful front line combat vessel designed by James Zahn. Built as a command ship, she has an enlarged bridge compared to other ships. Like Zahn's other ships, this one carrys fighters too, with the same hangar capacity as the Arrowhead class. Named after the mythical sword of King Arthur.
The largest ship in Zahn's fleet, and one of the most powerful ships in the UAC, UAC Viscount is a massive 3.2million toughness giant. Using the characteristic wedge shape of Zahn's ships, she exhibits excellent frontal firepower while not presenting too large a target. Multiple hangar bays allow for greater fighter and bomber capacity, and provides redundancy in case of a critical hit. Due to the massive size of the ship, production is extremely slow.
The Nebulon class frigate is a cheap and easily produced warship built in the spirit of the Halcyon class. Based on the medical frigate from Star Wars V.
Built to fill the size gap between the large Longsword and the small Wombat and Dagger, the T-22 Rapier is a powerful three man fighter. Designed with a potent blend of agility and firepower, the Rapier can easily outmaneuver the much larger longsword with ease, but packs nearly as heavy a punch with its twin wingtip 40mm rotary cannons, single retractable 50mm rotary cannon on a pivoting belly mount, and six space capable air to air missiles in two canisters. The basic space frame is designed to be easily upgraded, and there is a planned variant with a nose mounted heavy coilgun, and another with slipspace capability and cryogenic cockpit for long range missions. The squadron and wing structure is the same as the Dagger, with squadrons of five, and wings of three squadrons.
The Galactica class fleet carrier is a large vessel with a very powerful aircraft compliment. Built with an unique central hull and outrigger design, she can disgorge fighters and an exceptional rate. Designed to carry 210 Rapier fighters, and 160 Dauntless and Hornet bombers, she is second only to the Athens class carrier in power. Despite her role as a carrier, the Galactica still carries armament equivalent to a large cruiser, including 168 archer missiles.
The T-24 Dauntless II is a strike bomber designed by the KDY subdivision known as Incom. It is designed to carry a large load of missiles to a target, and use those missiles to destroy enemy air defense to allow Hornet bombers to get through. As such, the Dauntless II is armed with three Archer Missiles, ten Whisper missiles, and twenty four Lancet missiles for anti fighter defense. They also feature some commonality with the T-22 Rapier, allowing pilots used to one to fly the other without much difficulty.
Jotunheim Station a massive orbital facility housing hundreds of UAC warships, and millions of support personnel. Able to provide both fuel and other supplies like good and oxygen, this station serves as a refueling point for ships back from long patrol. Other facilities include many recreational areas for the crews of docked ships, permanent housing for civilian and military contractors, and secure meeting areas for important guests from foreign powers, among other services.
The Rio Grande class (upper) is a powerful class of warships only slightly smaller than the Viscount class (lower) in terms of size. Among other features, it has a similar fighter compliment to an Arrowhead class, and 29 MACs including one MK-6. This allows the Rio Grande class to maintain a constant rate of fire at one round every eleven seconds. Production resources have been diverted from smaller ships to focus on this new class, giving it a production rate of one every two weeks.
The Claymore class battleship is a long, narrow mid-sized dreadnought. It uses many MK-2 MACs to give it extra firepower, and has a fairly high toughness. Production resources from the Arrowhead and Excalibur classes have been diverted to accelerate production.
The Castillo class is a powerful frigate designed to defend the fleet from corvettes, frigates, and fighters. They are very fast, and can keep pace with corvettes of other nations.
The MC-80 class corvette is a powerful vessel with a very strong missile battery, with 640 archer missiles. Built mainly for anti-fighter work, though her MACs and massive supply of missiles means that she can damage even the largest warships to some degree.
Interceptor class battlecruiser. Equipped with a warp disruptor array along with conventional weapons.
Cheap and easily built, also has a pair of small MAC guns forward. Known for good frontal firepower due to their wedge design, they do however suffer from poor firepower aft.
120 in service
Well armed for their size, they use 46cm artillery along with MK2 repeating MAC guns. The lead ship also uses an advanced single use proton beam weapon, though it is seen as a last resort based on the effect it has on ship's power. They are also faster than the Antares class frigate.
Small, fast, and hard to hit. Capable of entering slipspace, and armed with lasers and proton torpedoes. Formerly used in general service, it is now used for patrol in the outer colonies.
James Zahn/UAC personnel
Based on the Lambda class from Star Wars.
Spear of Saturn
133 in service
Fast and big. One MK-3 MAC and four MK-1 MACs with targeting computers. They also bear a resemblance to the Imperial class Star Destroyer. James Zahn commands from an example of this class, the lead ship Spear of Saturn.
Stealth mine MK-1
UAC special weapons development
Thousands guarding the approaches to Ceres
Nearly undetectable by most means, they emit little heat, have a small radar cross section, nearly invisible against the blackness of space, and able to blow a medium sized flying ship out of the stars.
240 in service
A mass produceable cruiser meant for main line service, intended for a variety of roles. Bigger than Zahn's previous ships, the Arrowhead class can go toe to toe with many larger warships.
60 in service
Slow to accelerate and maneuver, the Buccaneer class is comparable to a mobile Orbital Defense Platform. They make good long range fire support ships however, and are now in production.
Anti fighter cruiser
114 in service
Heavy anti fighter cruiser, unusual hull design, rapid particle weapons.
Anti fighter/anti frigate/point defense platform
200 on station
Built to defend from the lighting raids by Prometheus, they are built to intercept the light craft that slip through the anti capital ship defenses. They will be stationed on the inner edge of the mine field for earlier interception. There are plans to retrofit fit them with tractor beams once they become available.
Star Dreadnought / Command Ship
170 in service
Designed as an improvement on the Arrowhead class, the Excalibur class is a heavier, more durable, dreadnought. The class is a typical Zahn design, wedge shaped with excellent frontal firepower, and decent speed. Fighters are carried in the same quantity as an Arrowhead class, and there are two MK-4 MACs forward with four MK-1 MACs as well. She is also notable in that she is the first large ship of Zahn's that follows the standard UAC livery code, as his previous ships were either flat gray or gray with a flamboyant red and arctic blue trim.
4 in service
a huge warship, UAC Viscount is Zahn's largest and most powerful warship yet built, and will probably not be surpassed in his fleet for a long time. With multiple hangars, 204cm guns, doomsday lasers, 10.5 rapid partice weapons, and a pair of MK-4 MAC guns, she packs a massive punch. She can also take a heavy beating, and is one of the toughest ships in the UAC.
500 in service
The Nebulon class frigate is a cheap, mass produceable cruiser built in the spirit of the Halcyon class frigate. Armed with railguns, MACs, guns and missiles, she packs quite a punch for her size.
Incom, input from Lt. Commander Antilles
1000 Wings active
A medium size aerospace interceptor/space superiority fighter, the T-22A Rapier is a supplement to the Longsword. Carrying less armament, in exchange for smaller size and greater maneuverability, the Rapier is a potent mid size craft. Featuring a three man crew, forward firing 40mm rotary cannons, a belly mounted retractable 50mm rotary, and twelve missiles in two canisters.
20 in service
A powerful fleet carrier, the Galactica is the primary means of deploying large numbers of Rapier type fighters.
T-24 Dauntless II
Strike Bomber/Ground Attack
600 Wings active
A powerful missile delivery platform, designed to destroy enemy AA defenses. Also capable of ground attack.
Rio Grande Class
50 in service
A very powerful warship with a large quantity of MACs. Ships are named after rivers on earth.
200 in service
A medium size warship, with a healthy mix of size adn firepower. They fill the size gap between the Excalibur and Viscount classes, and are fairly easy to mass produce.
300 in service
A fast, general purpose light warship, the Castillo class is equipped for anti-fighter/aircraft work, fighting enemy corvettes and frigates, and even damaging larger vessels with their missiles. They are among the fastest UAC ships, with powerful capital ship grade main thrusters.
200 in service
Quick, agile, and with a big punch, the MC-80is a potent corvette.
120 in service
designed as a fast interception and scouting vessel, the Interceptor class is big and fast. They also feature warp disruption systems, allowing them to be used to create warp denial areas.
The Space Kageryū is the lead of her class, and the first flying ship made by Johnstan. They use the latest in stealth technology. The sub classes look the same as them, but focus on other areas. Currently the flagship of Johnstan, they strikes hard with stealth
The Karyū sub-class of the Kageryū class focuses in firepower and armour, making them the best in the slug-out match. They are however the slowest of the classes, and has the most limited stealth technology.
As her name states, the Rairyū sub-class is the fastest of the Kageryū classes. They are however the least armoured of the three, meaning they are the most vulnerable to enemy fire. That is, if they can hit them in the first place.
The largest ship class made by Johnston, the Space Nagasaki class is one of the more deadly opponents. While not nearly as tough as most other flying ships, it can still hold out on its own, with its combination of speed, firepower, armour and stealth technology?
An aerospace battleship equipped with heavy weaponry and has many variants.
Bellona - Davenport's first UAC ship, with its main guns arranged in a sail. Its 80 MCMs can knock a medium sized ship out of the air. (1.4 M toughness)
Orion - A battleship class designed to be in the line of battle, taking damage and giving it in return. (2.0 M toughness)
Arcturus - An escort carrier carrying 48 Wombats and 48 Daggers. If needed, she can also act as a MCM support. (1.0 M toughness)
Draco - An arsenal ship, specifically designed to cripple any flying ships. She also has several 204cm guns for self-defense. (850,000 toughness)
Polaris - First of the "Second Generation" line, which is designed to be lightweight for their size, compromising toughness for agility. She is designed for artillery support, carrying 83 204cm guns. (2.0 M toughness)
Canopus - A medium cruiser made to scout ahead of the fleet, she has enough armament to skirmish with medium-sized ships. (525,000 toughness)
Victorique - First in the "Third Generation", a line of ships designed for Operation Overlord. The "Third Generation" line is designed to be at least over three million in toughness. This class is, so far, the strongest ship in Davenport's arsenal.
Sceptrum - Second in the "Third Generation" line of flying ships, she is the toughest among the two classes currently built.
Gladius - Third and possibly final in the "Third Generation" line of flying ships, she is the toughest and strongest ship in Davenport's arsenal. She carries 100 204cm prototype lasers, railgun AAs, 10.5 cm guns, and three MK-6 MACs.
Augustus - The successor to the Bellona class, she is tougher and more powerful than Davenport's earlier ships.
A light battleship designed to be well-armed for their size. Has 80 MCMs. Is now obsolete due to being succeeded by the Augustus class battleship.
A battleship designed to stay in the battle formation for the length of a battle. Has 32 MCMs. Will cease production after 160 ships are built.
Light escort carrier
An escort carrier, it is designed to stay behind the fleet. Has 96 MCMs.
Designed to stay behind the fleet, it carries 216 MCMs and some guns for self defense.
Davenport's old flagship. She is a glass cannon.
Made to scout for the enemy fleet. Has MK-36 flares and lots of anti-aircraft guns.
Super heavy battleship
First of the Third-Generation class, the lead ship used to be Davenport's flagship. Has 76 MCMs.
Super heavy battleship
Second of the Third-Generation class. Has 40 MCMs, and after a recent refit, three MK-4 MACs.
Super heavy battleship
Third and possibly the final of the Third-Generation class. The most toughest and strongest ship in Davenport's fleet. She is his flagship.
Armed with two MK-6 MACs, missiles, and MCMs.
Built but the Atlas Corporation and basically a battlecruiser, the UAC Calypso is designated an arsenal ship with two large MACs on the bow, smaller MACs on the side, many turrets and 192 Archer Missiles onboard.
The UAC Infinity and nine of her sister ships have been refitted for service as fleet command warships, while the Infinity is the only ship also used as an ONI command ship. (NOTE: this build is just an up-close look at the Infinity's exterior refits, she's still 1,041 meters in length)
The B-120 Arbiter, the first bomber of the UAC. It was developed by Misriah Armory and Kuat Drive Yard's Incom division with assistance from several other defense contractors (see Archives wiki for full list)
After discovering new planets in the Neo Earth System, the UAC has developed a series of light ships to do operations there.
The Ganymede-class Light Carrier is used for operations on the surface. It is lightly arned and requires escorts in operations.
The Europa-class Battleship is the UAC's first "Wet" Battleship, armed with a few weapons and archer missiles. It also has a small helicopter pad on the back for certain uses.
The UAC Paradox is a stealthy guided missile destroyer built for operations on Tenelapis. It is very fast at 195.0 knots, and has a tumblehome hull for reduced radar visibility.
Ambassador-class Arsenal Ship/Carrier. Lacking armor but boasting a good amount of cannons, aircraft, and missiles, this is designed for land bombardment and various other brown-water operations. Hunts in packs of three.
The Gibraltar class battleship is designed as a fast and hard hitting surface combatant with high speed and powerful armament. Due to the majority of UAC "wet navy" operations being in the caves of Tenelapis, the Gibraltar class uses only low-angle missile launchers, and omits with VLS weaponry.
The Callisto-class Battleship carries numerous scanning systems, mainly designed for the sub-terrain of Tenelapis. Also armed with numerous weapons with targeting systems liked to the scanning systems allow better coordination in firing.
The Io-class Fleet Carrier is a major carrier that carries a heavier fighter compliment then the Ganymede, and utilizes the Callisto's hull, allowing it to have fast speeds and stability. It can carry and command over 145 F-99 UCAVs, or other similar-sized aircraft.
The Lysithea-class Heavy Battleship is a massive surface warship in the UAC "Wet Navy" designed to lead surface fleets, and engage other surface warships. It is armed with laser systems instead of conventional shells.
The Almathea-class Light Cruiser is a warship designed to lead destroyer groups, and help escort battle groups on the surface. It is armed with numerous archer missile pods, and AAA Helix Guns to defend from aircraft.
To increase income, the UAC has made an aeropsaceline based out of their Earth colony New Carthage. Destinations go to spaceports, and airports. Many of the spacecraft used by NCA are for the public, with destinations in different parts of the Solar System, and some parts deemed "safe" by the UAC Department of Civilian Security.
Major destinations are listed in UAC territories, and countries that permit New Carthage Aerospace to have flights go to.
The NC-100 is a luxury passenger liner made for New Carthage Aerospace. with an enhanced slipspace drive specifically for passenger travel, it is a very effective transport for civilians.
The MC-80 Starliner is a large multi-class and multi-decked passenger liner used by New Carthage Aerospace. They feature powerful engines, and similar advanced slipspace engines to the NC-100 class for passenger comfort. Because of the threat of the Sith, provisions are in place for a defensive armament to be added.
A special variant of the Sidonia-class colony ships, the Intrepid is the class of aerospace cruise ships for New Carthage Aerospace.
August 29, 2014: Preston J. Cole arrives at Ceres to form the UAC, alliance with AIF is made due to Cole's ties to them.
September 7, 2014: Eris is colonized to increase production to counter any Prometheus attacks.
September 11, 2014: A Purified Blade-class vessel is found abandoned by the UAC. They retrieve it and use it to increase their defenses.
September 12, 2014: Prometheus threat increases, production is increased and ships are mobilizing to counter any assaults.
September 15, 2014: The Regia Marina attacks the AIF, in response to this, the UAC bombards Italian bases and helps defend ISBA. The AIF Fleet Admiral Terrence Hood is wounded and his crew makes a jump to Ceres.
September 16, 2014: UAC prepare to assist the AIF in an assault on the RM, Terrence Hood helps plan out an assault with Cole on Ceres.
September 16, 2014: The UAC develops an AI to help counter their small number of soldiers as their fleet increases in size.
September 17, 2014: The UAC attacks Italy to counter the Regia Marina's recent offense. This resulted in Prometheus destroying many Italian cities while Fleet Admiral Preston J. Cole attempted to negotiate with them.
September 30, 2014: The UAC begins the SPARTAN-II program to counter the Prometheus Corporation's massive army
October 8-11, 2014: After the "Armadian Incident" where the DPL betrayed the Armada of Freedom, to only have the UAC and ANF intervene, the UAC and DPL engage in a standoff around Ceres, with the DPL main fleet and the UAC Fleet and UACODF (Orbital Defense Fleet) both ready to engage the other.
October 12, 2014: The First Battle of Ceres occurred, with the UAC fleet engaging a Prometheus Strike Force attempting to target one of Cere's underground power stations.
October 23, 2014: The Second Battle of Rome occurs, this time with a new, unknown enemy. The battle resulted in the destruction of the city, and the UCG declaring war on the enemy faction.
October 30, 2014: The ORDER attacks Ceres with a large group of ships. Due to the high defenses at Ceres, the UAC was able to destroy most of the fleet, but the city of New Harmony was damaged.
January 27, 2015: The UAC continues to plan attacks against Prometheus, and with newly rising forces, hopes to end the war once and for all.